Commited Thu. February 15, 2007 at 01:07:34 AM EDT
Got rid of "static SketchGUI gui" hack because it doesn't work when
multiple SketchGUI's are instantiated by the ControllerGUI. Instead,
parseBlobs forces a blob's orientation to 0 (groundPlane) if it's in
camera space so it will display correctly; BlobShapeInfo no longer has
to check what space the SketchGUI is viewing.