Commited Fri. October 29, 2010 at 06:26:19 PM EDT
removing code to remove invalid cameras... I think this was intended just to prevent repeated error messages if a camera failed to setup the render-to-texture in Ogre, but it also causes the camera to be removed if it doesn't get a subscription request before the first render attempt (because the renderImage skips initialization until a subscription comes along, so the camera still appears to be invalid until that time).