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plist::DictionaryBase::ConversionTo< plist::Primitive< float > > Struct Template Reference

This is a specialization for float conversions to add RealConversions. More...

#include <plistCollections.h>

Inheritance diagram for plist::DictionaryBase::ConversionTo< plist::Primitive< float > >:

Detailed Description

template<>
struct plist::DictionaryBase::ConversionTo< plist::Primitive< float > >

This is a specialization for float conversions to add RealConversions.

Definition at line 482 of file plistCollections.h.

List of all members.

Public Member Functions

template<typename T >
void addValue (const std::string &name, const T &val, const std::string &comment="", bool warnExists=true)
 insert a new entry to the map, and corresponding comment; expects val to be either a primitive type, like int, float, etc., or one of the variable-sized Collection's, like Array, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary
virtual void addValue (const std::string &name, const std::string &val, const std::string &comment="", bool warnExists=true)
 generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary
virtual void addValue (const std::string &name, char val[], const std::string &comment="", bool warnExists=true)
 "specialization" (actually just another override) for handling character arrays as strings, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary
virtual void addValue (const std::string &name, const char val[], const std::string &comment="", bool warnExists=true)
 "specialization" (actually just another override) for handling character arrays as strings, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary
virtual void addValue (const std::string &name, long val, const std::string &comment="", bool warnExists=true)
 generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary
virtual void addValue (const std::string &name, unsigned long val, const std::string &comment="", bool warnExists=true)
 generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary
virtual void addValue (const std::string &name, double val, const std::string &comment="", bool warnExists=true)
 generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Member Function Documentation

virtual void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
double  val,
const std::string &  comment = "",
bool  warnExists = true 
) [virtual]

generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Implements plist::DictionaryBase::RealConversion.

Definition at line 493 of file plistCollections.h.

virtual void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
unsigned long  val,
const std::string &  comment = "",
bool  warnExists = true 
) [virtual]

generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Implements plist::DictionaryBase::IntegerConversion.

Definition at line 492 of file plistCollections.h.

virtual void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
long  val,
const std::string &  comment = "",
bool  warnExists = true 
) [virtual]

generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Implements plist::DictionaryBase::IntegerConversion.

Definition at line 491 of file plistCollections.h.

virtual void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
const char  val[],
const std::string &  comment = "",
bool  warnExists = true 
) [virtual]

"specialization" (actually just another override) for handling character arrays as strings, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Definition at line 490 of file plistCollections.h.

virtual void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
char  val[],
const std::string &  comment = "",
bool  warnExists = true 
) [virtual]

"specialization" (actually just another override) for handling character arrays as strings, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Definition at line 488 of file plistCollections.h.

virtual void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
const std::string &  val,
const std::string &  comment = "",
bool  warnExists = true 
) [virtual]

generic addition of value, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Implements plist::DictionaryBase::StringConversion.

Definition at line 486 of file plistCollections.h.

template<typename T >
void plist::DictionaryBase::ConversionTo< plist::Primitive< float > >::addValue ( const std::string &  name,
const T &  val,
const std::string &  comment = "",
bool  warnExists = true 
)

insert a new entry to the map, and corresponding comment; expects val to be either a primitive type, like int, float, etc., or one of the variable-sized Collection's, like Array, control of (de)allocation of corresponding Primitive instance will be assumed by the dictionary

Definition at line 485 of file plistCollections.h.


The documentation for this struct was generated from the following file:

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