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BehaviorSwitchControlBase Member List

This is the complete list of members for BehaviorSwitchControlBase, including all inherited members.
activate(MotionManager::MC_ID display, Socket *gui)BehaviorSwitchControlBase [inline, virtual]
BehaviorSwitchControlBase(const std::string &n, BehaviorGroup *bg, bool retain)BehaviorSwitchControlBase [inline]
BehaviorSwitchControlBase(const BehaviorSwitchControlBase &)BehaviorSwitchControlBase [private]
behgrpBehaviorSwitchControlBase [protected]
clearMenu()ControlBase [protected, virtual]
clearSlots()ControlBase
ControlBase()ControlBase [inline]
ControlBase(const std::string &n)ControlBase [inline]
ControlBase(const std::string &n, const std::string &d)ControlBase [inline]
deactivate()ControlBase [virtual]
descriptionControlBase [protected]
display_idControlBase [protected]
doCancel()ControlBase [virtual]
doNextItem()ControlBase [virtual]
doPrevItem()ControlBase [virtual]
doReadStdIn(const std::string &prompt=std::string())ControlBase [virtual]
doRewriteControlBase [protected]
doSelect()ControlBase [virtual]
getDescription() constControlBase [inline, virtual]
getDisplay()ControlBase [inline, virtual]
getHilights() constControlBase [inline, virtual]
getName() constControlBase [inline, virtual]
getSlotName(unsigned int i) constControlBase
getSlots() constControlBase [inline]
gui_commControlBase [protected]
hilightFirst()ControlBase [virtual]
hilightsControlBase [protected]
hilightsAvg() constControlBase [protected]
nameControlBase [protected]
operator=(const BehaviorSwitchControlBase &)BehaviorSwitchControlBase [private]
optionsControlBase [protected]
pause()ControlBase [virtual]
pushSlot(ControlBase *o)ControlBase
refresh()ControlBase [virtual]
retainedBehaviorSwitchControlBase [protected]
setDescription(const std::string d)ControlBase [inline, virtual]
setDisplay(MotionManager::MC_ID d)ControlBase [inline, virtual]
setHilights(const std::vector< unsigned int > &hi)ControlBase [virtual]
setName(const std::string &n)ControlBase [inline, virtual]
setSlot(unsigned int i, ControlBase *o)ControlBase
slotsSize() constControlBase [inline]
start()=0BehaviorSwitchControlBase [pure virtual]
stop()=0BehaviorSwitchControlBase [pure virtual]
takeInput(const std::string &msg)ControlBase [virtual]
toggle()=0BehaviorSwitchControlBase [pure virtual]
validInput(const std::string &msg)ControlBase [virtual]
~BehaviorSwitchControlBase()BehaviorSwitchControlBase [inline, virtual]
~ControlBase()ControlBase [inline, virtual]

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