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WorldModel2Behavior.h File Reference

#include "Behaviors/StateNode.h"
#include "Motion/MotionManager.h"
#include "WorldModel2/WorldModel2.h"
#include "Motion/MotionSequenceMC.h"
#include "Shared/SharedObject.h"

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Compounds

class  WorldModel2Behavior
 Implements a stateful behavior specifically designed to feed data to the second WorldModel. More...

struct  WorldModel2Behavior::GawkNode
 This one wags the head around. More...

struct  WorldModel2Behavior::WaitNode
 This one lets the AIBO have a reflective pause. More...

struct  WorldModel2Behavior::WalkNode
 This one does a random walk. More...


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