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#include <Aibo3DControllerBehavior.h>
Inheritance diagram for Aibo3DControllerBehavior:
Definition at line 25 of file Aibo3DControllerBehavior.h.
Public Member Functions | |
Aibo3DControllerBehavior () | |
constructor | |
virtual | ~Aibo3DControllerBehavior () |
destructor | |
int | registerData (char *buf, int bytes) |
processes input from the GUI | |
void | updateRC () |
sends the new joint commands to the motion command | |
virtual void | DoStart () |
By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods. | |
virtual void | DoStop () |
By default, subtracts from the reference counter, and deletes if zero; Note you should still call this when you override this; Warning call this at the end of your DoStop(), not beginning (it might delete this ). | |
virtual std::string | getGUIType () const |
returns string corresponding to the Java GUI which should be launched | |
virtual unsigned int | getPort () const |
returns port number the Java GUI should connect to | |
virtual std::string | getName () const |
returns name of behavior | |
Static Public Member Functions | |
std::string | getClassDescription () |
Gives a short description of what this class of behaviors does... you should override this (but don't have to). | |
Protected Attributes | |
MotionManager::MC_ID | rcontrol_id |
remote controller motion command's id | |
Socket * | cmdsock |
The input command stream socket. | |
float | val [NumPIDJoints] |
the value to use for each of the PID joints | |
char * | fbuf |
alias to val | |
unsigned int | pos |
a counter to know when we've gotten 4 frames | |
Private Member Functions | |
Aibo3DControllerBehavior (const Aibo3DControllerBehavior &) | |
don't call | |
Aibo3DControllerBehavior | operator= (const Aibo3DControllerBehavior &) |
don't call |
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don't call
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constructor
Definition at line 42 of file Aibo3DControllerBehavior.h. |
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destructor
Definition at line 49 of file Aibo3DControllerBehavior.h. |
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By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
Reimplemented from BehaviorBase. Definition at line 75 of file Aibo3DControllerBehavior.h. |
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By default, subtracts from the reference counter, and deletes if zero; Note you should still call this when you override this; Warning call this at the end of your DoStop(), not beginning (it might
Reimplemented from BehaviorBase. Definition at line 97 of file Aibo3DControllerBehavior.h. |
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Gives a short description of what this class of behaviors does... you should override this (but don't have to).
Reimplemented from BehaviorBase. Definition at line 114 of file Aibo3DControllerBehavior.h. |
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returns string corresponding to the Java GUI which should be launched
Definition at line 109 of file Aibo3DControllerBehavior.h. |
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returns name of behavior
Implements BehaviorBase. Definition at line 113 of file Aibo3DControllerBehavior.h. |
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returns port number the Java GUI should connect to
Definition at line 111 of file Aibo3DControllerBehavior.h. Referenced by DoStart(). |
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don't call
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processes input from the GUI
Definition at line 52 of file Aibo3DControllerBehavior.h. Referenced by aibo3dcontrollercmd_callback(). |
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sends the new joint commands to the motion command
Definition at line 67 of file Aibo3DControllerBehavior.h. Referenced by DoStart(), and registerData(). |
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The input command stream socket.
Definition at line 30 of file Aibo3DControllerBehavior.h. Referenced by Aibo3DControllerBehavior(), DoStart(), and DoStop(). |
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alias to val
Definition at line 33 of file Aibo3DControllerBehavior.h. Referenced by Aibo3DControllerBehavior(), and registerData(). |
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a counter to know when we've gotten 4 frames
Definition at line 34 of file Aibo3DControllerBehavior.h. Referenced by Aibo3DControllerBehavior(), and registerData(). |
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remote controller motion command's id
Definition at line 27 of file Aibo3DControllerBehavior.h. Referenced by Aibo3DControllerBehavior(), DoStart(), DoStop(), and updateRC(). |
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the value to use for each of the PID joints
Definition at line 32 of file Aibo3DControllerBehavior.h. Referenced by Aibo3DControllerBehavior(), DoStart(), and updateRC(). |
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