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allows global access to current settings
Definition at line 195 of file Config.h.
Referenced by HelpControl::activate(), JPEGGenerator::calcImage(), RawCameraGenerator::calcImage(), ControlBase::clearMenu(), SoundManager::CopyTo(), ControlBase::deactivate(), HeadPointerMC::defaultMaxSpeed(), ControlBase::doCancel(), SoundPlay::DoDestroy(), MMCombo::DoInit(), SoundPlay::DoInit(), ControlBase::doNextItem(), ControlBase::doPrevItem(), ControlBase::doReadStdIn(), ControlBase::doSelect(), EventLogger::doSelect(), SensorObserverControl::doSelect(), WalkCalibration::doSelect(), Aibo3DControllerBehavior::DoStart(), Controller::DoStart(), EStopControllerBehavior::DoStart(), HeadPointControllerBehavior::DoStart(), MMCombo::DoStart(), RawCamBehavior::DoStart(), SegCamBehavior::DoStart(), ViewWMVarsBehavior::DoStart(), WalkControllerBehavior::DoStart(), WMMonitorBehavior::DoStart(), Controller::DoStop(), SoundManager::endPlay(), WalkCalibration::err(), Aibo3DControllerBehavior::getClassDescription(), EStopControllerBehavior::getClassDescription(), HeadPointControllerBehavior::getClassDescription(), ViewWMVarsBehavior::getClassDescription(), WalkControllerBehavior::getClassDescription(), WMMonitorBehavior::getClassDescription(), WorldStateSerializerBehavior::getClassDescription(), Aibo3DControllerBehavior::getPort(), WMMonitorBehavior::getPort(), SoundManager::GetRemainTime(), StartupBehavior::initVision(), SoundManager::LoadBuffer(), SoundManager::LoadFile(), LoadPostureControl::LoadPostureControl(), LoadWalkControl::LoadWalkControl(), SoundManager::makePath(), SoundPlay::NewSoundVectorData(), CameraBehavior::openNextFile(), RawCamBehavior::openPacket(), PlaySoundControl::PlaySoundControl(), PostureEditor::PostureEditor(), AutoGetupBehavior::processEvent(), BallDetectionGenerator::processEvent(), CameraBehavior::processEvent(), RawCamBehavior::processEvent(), SegCamBehavior::processEvent(), WalkCalibration::processEvent(), ControlBase::refresh(), PostureEditor::refresh(), HelpControl::report(), RunSequenceControl< SequenceSize >::RunSequenceControl(), Controller::setConfig(), ControlBase::setHilights(), SoundPlay::SetPowerAndVolume(), EmergencyStopMC::setStopped(), SoundManager::StopPlay(), ControlBase::takeInput(), SavePostureControl::takeInput(), SaveWalkControl::takeInput(), WalkCalibration::takeInput(), BallDetectionGenerator::testSendEvent(), WorldStateSerializerBehavior::WorldStateSerializerBehavior(), RawCamBehavior::writeColor(), SegCamBehavior::writeRLE(), SegCamBehavior::writeSeg(), and RawCamBehavior::writeSingleChannel(). |