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a global router for cross communication, probably the most common usage, although perhaps there may be times you'd rather have multiple event routers for smaller sections
Definition at line 259 of file EventRouter.h.
Referenced by BatteryCheckControl::activate(), Controller::activate(), ValueEditControl< T >::activate(), WalkCalibration::activate(), WMitem< T >::announce(), Controller::console_callback(), BallDetectionGenerator::createEvent(), BatteryCheckControl::deactivate(), Controller::deactivate(), LoadPostureControl::deactivate(), WalkCalibration::deactivate(), MMCombo::DoDestroy(), SoundPlay::DoDestroy(), MMCombo::DoInit(), SoundPlay::DoInit(), EventLogger::doSelect(), SensorObserverControl::doSelect(), AlanBehavior::DoStart(), AutoGetupBehavior::DoStart(), BanditMachine::WaitNode::DoStart(), BatteryMonitorBehavior::DoStart(), CameraBehavior::DoStart(), ChaseBallBehavior::DoStart(), CompareTrans< T >::DoStart(), Controller::DoStart(), DriveMeBehavior::DoStart(), EStopControllerBehavior::DoStart(), EventGeneratorBase::DoStart(), ExploreMachine::DoStart(), FollowHeadBehavior::DoStart(), HeadLevelBehavior::DoStart(), HeadPointControllerBehavior::DoStart(), MCRepeater::DoStart(), MMCombo::DoStart(), PlayMotionSequenceNode< SIZE >::DoStart(), RawCamBehavior::DoStart(), SegCamBehavior::DoStart(), SimpleChaseBallBehavior::DoStart(), SoundTestBehavior::DoStart(), StareAtBallBehavior::DoStart(), StartupBehavior::DoStart(), StateNode::DoStart(), VisualTargetCloseTrans::DoStart(), VisualTargetTrans::DoStart(), WalkControllerBehavior::DoStart(), WalkToTargetMachine::DoStart(), WMMonitorBehavior::DoStart(), WorldStateSerializerBehavior::DoStart(), WorldStateVelDaemon::DoStart(), AlanBehavior::DoStop(), AutoGetupBehavior::DoStop(), BanditMachine::WaitNode::DoStop(), BatteryMonitorBehavior::DoStop(), CameraBehavior::DoStop(), ChaseBallBehavior::DoStop(), CompareTrans< T >::DoStop(), Controller::DoStop(), DriveMeBehavior::DoStop(), EStopControllerBehavior::DoStop(), EventGeneratorBase::DoStop(), ExploreMachine::DoStop(), FollowHeadBehavior::DoStop(), FreeMemReportControl::DoStop(), HeadLevelBehavior::DoStop(), HeadPointControllerBehavior::DoStop(), MCRepeater::DoStop(), PlayMotionSequenceNode< SIZE >::DoStop(), RawCamBehavior::DoStop(), SegCamBehavior::DoStop(), SimpleChaseBallBehavior::DoStop(), SoundTestBehavior::DoStop(), StareAtBallBehavior::DoStop(), StateNode::DoStop(), TimeOutTrans::DoStop(), VisualTargetCloseTrans::DoStop(), VisualTargetTrans::DoStop(), WalkControllerBehavior::DoStop(), WalkToTargetMachine::DoStop(), WMMonitorBehavior::DoStop(), WorldStateSerializerBehavior::DoStop(), WorldStateVelDaemon::DoStop(), SoundManager::endPlay(), MMCombo::GotEventTranslatorQueue(), SoundPlay::GotEventTranslatorQueue(), MMCombo::GotImage(), MMCombo::GotPowerEvent(), MMCombo::GotSensorFrame(), BatteryCheckControl::pause(), ValueEditControl< T >::pause(), SoundManager::Play(), AutoGetupBehavior::processEvent(), BallDetectionGenerator::processEvent(), BanditMachine::WaitNode::processEvent(), BatteryMonitorBehavior::processEvent(), CDTGenerator::processEvent(), DriveMeBehavior::processEvent(), FollowHeadBehavior::processEvent(), InterleavedYUVGenerator::processEvent(), JPEGGenerator::processEvent(), LoadPostureControl::processEvent(), MCRepeater::processEvent(), RawCameraGenerator::processEvent(), RegionGenerator::processEvent(), RLEGenerator::processEvent(), RunSequenceControl< SequenceSize >::processEvent(), SegmentedColorGenerator::processEvent(), StartupBehavior::processEvent(), WorldStateVelDaemon::processEvent(), MotionManager::receivedMsg(), SoundManager::ReceivedMsg(), MotionManager::removeMotion(), TimeOutTrans::resetTimer(), FreeMemReportControl::resetTimerFreq(), MMCombo::RPOPENR_notify(), HeadPointControllerBehavior::runCommand(), WalkControllerBehavior::runCommand(), LoadPostureControl::selectedFile(), RunSequenceControl< SequenceSize >::selectedFile(), EventTranslator::sendEvent(), BatteryMonitorBehavior::startWarning(), SoundManager::StopPlay(), BatteryMonitorBehavior::stopWarning(), Controller::takeLine(), WMitem_base::unwatch(), and WMitem_base::watch(). |