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#include <PostureEditor.h>
Inheritance diagram for PostureEditor:
Definition at line 13 of file PostureEditor.h.
Public Member Functions | |
PostureEditor () | |
constructor | |
virtual ControlBase * | activate (MotionManager::MC_ID disp_id, Socket *gui) |
adds poseMC to MotionManager | |
virtual void | refresh () |
if we're back from a child slot, it's either load or save, so we need to handle it | |
virtual void | deactivate () |
removes poseMC from MotionManager | |
virtual ControlBase * | doSelect () |
opens a custom (embedded) menu edit outputs | |
Protected Attributes | |
SharedObject< PostureMC > | poseMC |
the actual memory space for the posture | |
MotionManager::MC_ID | poseID |
current id for the posture | |
ControlBase * | lastSlot |
the last accessed slot | |
FileInputControl * | loadPose |
the control for loading postures | |
StringInputControl * | savePose |
the control for saving postures | |
Private Member Functions | |
PostureEditor (const PostureEditor &) | |
don't call | |
PostureEditor & | operator= (const PostureEditor &) |
don't call |
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constructor
Definition at line 6 of file PostureEditor.cc. |
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don't call
|
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adds poseMC to MotionManager
Reimplemented from ControlBase. Definition at line 33 of file PostureEditor.cc. |
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removes poseMC from MotionManager
Reimplemented from ControlBase. Definition at line 60 of file PostureEditor.cc. |
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opens a custom (embedded) menu edit outputs
Reimplemented from ControlBase. Definition at line 67 of file PostureEditor.cc. |
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don't call
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if we're back from a child slot, it's either load or save, so we need to handle it
Reimplemented from ControlBase. Definition at line 46 of file PostureEditor.cc. |
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the last accessed slot
Definition at line 34 of file PostureEditor.h. Referenced by doSelect(), and refresh(). |
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the control for loading postures
Definition at line 35 of file PostureEditor.h. Referenced by PostureEditor(), and refresh(). |
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current id for the posture
Definition at line 32 of file PostureEditor.h. Referenced by activate(), deactivate(), and refresh(). |
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the actual memory space for the posture
Definition at line 31 of file PostureEditor.h. Referenced by activate(), and PostureEditor(). |
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the control for saving postures
Definition at line 36 of file PostureEditor.h. Referenced by PostureEditor(), and refresh(). |
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