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PostureEditor Member List

This is the complete list of members for PostureEditor, including all inherited members.
activate(MotionManager::MC_ID disp_id, Socket *gui)PostureEditor [virtual]
clearMenu()ControlBase [protected, virtual]
clearSlots()ControlBase
ControlBase()ControlBase [inline]
ControlBase(const std::string &n)ControlBase [inline]
ControlBase(const std::string &n, const std::string &d)ControlBase [inline]
deactivate()PostureEditor [virtual]
descriptionControlBase [protected]
display_idControlBase [protected]
doCancel()ControlBase [virtual]
doNextItem()ControlBase [virtual]
doPrevItem()ControlBase [virtual]
doReadStdIn(const std::string &prompt=std::string())ControlBase [virtual]
doRewriteControlBase [protected]
doSelect()PostureEditor [virtual]
getDescription() const ControlBase [inline, virtual]
getDisplay()ControlBase [inline, virtual]
getHilights() const ControlBase [inline, virtual]
getName() const ControlBase [inline, virtual]
getSlotName(unsigned int i) const ControlBase
getSlots() const ControlBase [inline]
gui_commControlBase [protected]
hilightFirst()ControlBase [virtual]
hilightsControlBase [protected]
hilightsAvg() const ControlBase [protected]
lastSlotPostureEditor [protected]
loadPosePostureEditor [protected]
nameControlBase [protected]
operator=(const PostureEditor &)PostureEditor [private]
optionsControlBase [protected]
pause()ControlBase [virtual]
poseIDPostureEditor [protected]
poseMCPostureEditor [protected]
PostureEditor()PostureEditor
PostureEditor(const PostureEditor &)PostureEditor [private]
pushSlot(ControlBase *o)ControlBase
refresh()PostureEditor [virtual]
savePosePostureEditor [protected]
setDescription(const std::string d)ControlBase [inline, virtual]
setDisplay(MotionManager::MC_ID d)ControlBase [inline, virtual]
setHilights(const std::vector< unsigned int > &hi)ControlBase [virtual]
setName(const std::string &n)ControlBase [inline, virtual]
setSlot(unsigned int i, ControlBase *o)ControlBase
slotsSize() const ControlBase [inline]
takeInput(const std::string &msg)ControlBase [virtual]
validInput(const std::string &msg)ControlBase [virtual]
~ControlBase()ControlBase [inline, virtual]

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