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Behaviors
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Nodes
Nodes Directory Reference
Files
file
GroupNode.h
Defines
GroupNode
, which allows a group of StateNodes to be activated together.
file
HeadPointerNode.h
Defines
HeadPointerNode
, a simple
StateNode
that runs a
HeadPointerMC
motion command and throws a status event upon completion.
file
LedNode.h
Defines
LedNode
, a simple
StateNode
that runs a
LedMC
motion command and throws a status event upon completion.
file
OutputNode.h
Defines
OutputNode
, a very simple
StateNode
that outputs its name to a given ostream upon activation, handy for debugging.
file
PlayMotionSequenceNode.h
Describes
PlayMotionSequenceNode
, a
StateNode
for playing a
MotionSequence
(and looping it if desired).
file
SoundNode.h
Defines
SoundNode
, a simple
StateNode
that plays a sound and throws a status event upon completion.
file
TailWagNode.h
Defines
TailWagNode
, a simple
StateNode
that runs a
TailWagMC
motion command.
file
WalkNode.h
Describes
WalkNode
, a
StateNode
for walking in a direction.
Tekkotsu
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