Controller Class Reference#include <Controller.h>
Inheritance diagram for Controller:
[legend]List of all members.
Detailed Description
Handles the menu/command system... when it detects the EmergencyStopMC is activated, it'll kick into high priority.
Keeps track of a command stack. A Control can designate another sub-control, which will receive events until it finishes
Events will then be sent to the parent again.
The GUI uses the same commands as the user (makes it much easier to have only one parser). The commands are:
- '
!refresh ' - redisplays the current control (handy on first connecting, or when other output has scrolled it off the screen) - '
!reset ' - return to the root control - '
!next ' - calls ControlBase::doNextItem() of the current control - '
!prev ' - calls ControlBase::doPrevItem() of the current control - '
!select ' - calls ControlBase::doSelect() of the current control - '
!cancel ' - calls ControlBase::doCancel() of the current control - '
!msg text' - sends text out as a TextMsgEvent; also note that any text entered on the console port while a GUI is also connected will also be sent as a TextMsgEvent, without needing the !input. - '
!root text' - calls ControlBase::takeInput(text) on the root control - '
!hello ' - responds with 'hello\n count\n' where count is the number of times '!hello ' has been sent. Good for detecting first connection after boot vs. a reconnect. - '
!hilight [n1 [n2 [...]]]' - hilights zero, one, or more items in the menu - '
!input text' - calls ControlBase::takeInput(text) on the currently hilighted control(s) - '
!set section. key= value' - will be sent to Config::setValue(section,key,value) - any text not beginning with '
! ' - sent to ControlBase::takeInput() of the current control
In return, to send the menus to the GUI, the following messages are sent: (newlines are required where shown)
- '
push ' - signals a submenu has been activated - '
pop ' - signals a submenu has been closed - '
refresh
text:title
int:numitems
bool:hasSubmenus1
bool:hilighted1
text:item-title1
text:item-description1
...
bool:hasSubmenusnumitems
bool:hilightednumitems
text:item-titlenumitems
text:item-descriptionnumitems' - refreshes the current menu
- '
status
text' - sets the status bar to text (until the next refresh) - '
load
text:classname
text:instancename
int:port
[arg1 [arg2 [...]]]' - tells the GUI to load the java class named classname, and have it connect to port, passing it the argument list. classname should contain a constructor of the form Classname(String host, int port, String args[]) the argument list is parsed as if it were on the console - unescaped or unquoted spaces will separate args into elements in the array - '
close
text:instancename' - calls close() on an object previously created by a load message. The Java object is expected to contain a function void close() . - '
goodbye ' - Indicates the connection is about to be closed purposefully, to differentiate from an accidental cut off.
bool types are expected to be numerical values, 0 for false, non-zero for true.
load and close are intended to allow pop-up windows for custom displays.
The upstream is the responsibility of the individual Controls, but the protocol is listed here to keep it together. When a control's state changes, it's that control's responsiblity to refresh the UI (LEDs, console, and GUI as appropriate). Thus, future extensions to the upstream protocol are between the control which will use it and the GUI. Future extensions to the downstream protocol would involve changing Controller and the GUI.
The Controller may connect to serr in the future to pop-up an alert anytime output to serr occurs.
Note that all state is maintained on the robot - even if the GUI is connected, you can still use the buttons to interact with the controller, and the GUI will update to reflect the changes. In HCI (Human Computer Interaction) parlance, this is the MVC, Model-View-Controller architecture, almost by necessity. (HCI happens to be my double major when I was an undergrad ;)
Also, the Controller is responsible for sending out TextMsgEvents from user input it receives - either a !msg command from the console or GUI, or any text at all which is received on the console if there is already a GUI connected.
These TextMsgEvents are always status events, and the duration field is always 0.
Definition at line 95 of file Controller.h.
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Public Member Functions |
| Controller () |
| Constructor.
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| Controller (ControlBase *r) |
| Constructor, sets a default root control.
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virtual | ~Controller () |
| Destructor.
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virtual void | DoStart () |
| register for events and resets the cmdstack
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virtual void | DoStop () |
| stop listening for events and resets the cmdstack
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virtual bool | trapEvent (const EventBase &e) |
| passes an event to the top control
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virtual void | processEvent (const EventBase &e) |
| just for e-stop activation/deactivation
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void | reset () |
| will take the command stack back down to the root
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void | refresh () |
| refreshes the display, for times like sub-control dying, the previous control needs to reset it's display
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void | push (ControlBase *c) |
| puts a new control on top
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void | pop () |
| kills the top control, goes to previous
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ControlBase * | top () |
| returns the current control
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Controller & | setRoot (ControlBase *r) |
| sets the root level control
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Controller & | setEStopID (MotionManager::MC_ID estopid) |
| Sets the emergency stop MC to monitor for pausing.
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virtual std::string | getDescription () const |
| Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
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Static Public Member Functions |
std::string | getClassDescription () |
| Gives a short description of what this class of behaviors does... you should override this (but don't have to).
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void | loadGUI (const std::string &type, const std::string &name, unsigned int port) |
| attempts to open a Java object on the desktop
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void | loadGUI (const std::string &type, const std::string &name, unsigned int port, const std::vector< std::string > &args) |
| attempts to open a Java object on the desktop
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void | closeGUI (const std::string &name) |
| calls close() on a Java object loaded with loadGUI() (on the desktop)
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int | gui_comm_callback (char *buf, int bytes) |
| called by wireless when there's new data from the GUI
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int | console_callback (char *buf, int bytes) |
| called by wireless when someone has entered new data on the tekkotsu console (NOT cin)
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Static Public Attributes |
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EventBase | nextItem |
| event masks used by processEvent()
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EventBase | prevItem |
| event masks used by processEvent()
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EventBase | nextItemFast |
| event masks used by processEvent()
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EventBase | prevItemFast |
| event masks used by processEvent()
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EventBase | selectItem |
| event masks used by processEvent()
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EventBase | cancel |
| event masks used by processEvent()
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Protected Member Functions |
void | init () |
| assigns appropriate values to the static event bases
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void | takeLine (const std::string &s) |
| called with each line that's entered on the tekkotsu console or from the GUI
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int | setConfig (const char *str) |
| sets a config value - some values may require additional processing (done here) to have the new values take effect
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bool | setNext (ControlBase *next) |
| maintains top Control
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void | activate () |
| called when the estop switches on
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void | deactivate () |
| called when the estop switches off
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bool | chkCmdStack () |
| returns true if a valid control is available on the stack
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Static Protected Member Functions |
bool | calcPulse (unsigned int t, unsigned int last, unsigned int period) |
| returns true when the current time and last time are in different periods
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Protected Attributes |
MotionManager::MC_ID | display |
| invalid_MC_ID if not active, otherwise id of high priority LEDs
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MotionManager::MC_ID | estop_id |
| the EmergencyStopMC MC_ID that this Controller is monitoring
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ControlBase * | root |
| the base control, if cmdstack underflows, it will be reset to this
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std::stack< ControlBase * > | cmdstack |
| the stack of the current control hierarchy
should never contain NULL entries
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unsigned int | last_time |
| the time of the last event
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unsigned int | cur_time |
| the time of the current event (do*() can check this instead of calling get_time() )
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float | nextEv_val |
| the magnitude of the last next event (::nextItem)
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unsigned int | nextEv_dur |
| the duration of the last next event (::nextItem)
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float | prevEv_val |
| the magnitude of the last prev event (::prevItem)
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unsigned int | prevEv_dur |
| the duration of the last prev event (::prevItem)
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bool | alreadyGotBoth |
| if doReadStdIn() was already called, but the buttons are both still down
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bool | isControlling |
| true if the Controller is currently active (in the activate()/deactivate() sense, not DoStart()/DoStop() sense - use isActive() for that...)
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Socket * | gui_comm |
| the socket to listen on for the gui
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Static Protected Attributes |
Controller * | theOneController = NULL |
| currently can't pull connection socket off of server socket, so only one Controller
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Private Member Functions |
| Controller (const Controller &) |
| shouldn't be called...
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Controller & | operator= (const Controller &) |
| shouldn't be called...
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Constructor & Destructor Documentation
Controller::Controller |
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[inline] |
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Constructor, sets a default root control.
Definition at line 98 of file Controller.h. |
virtual Controller::~Controller |
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[inline, virtual] |
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Controller::Controller |
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const Controller & |
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[private] |
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Member Function Documentation
void Controller::activate |
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[protected] |
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bool Controller::calcPulse |
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unsigned int |
t, |
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unsigned int |
last, |
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unsigned int |
period |
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[inline, static, protected] |
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returns true when the current time and last time are in different periods
Definition at line 183 of file Controller.h.
Referenced by trapEvent(). |
bool Controller::chkCmdStack |
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[protected] |
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void Controller::closeGUI |
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const std::string & |
name |
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[static] |
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int Controller::console_callback |
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char * |
buf, |
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int |
bytes |
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[static] |
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called by wireless when someone has entered new data on the tekkotsu console (NOT cin)
Definition at line 240 of file Controller.cc. |
void Controller::deactivate |
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[protected] |
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void Controller::DoStart |
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[virtual] |
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void Controller::DoStop |
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[virtual] |
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std::string Controller::getClassDescription |
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[inline, static] |
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Gives a short description of what this class of behaviors does... you should override this (but don't have to).
If you do override this, also consider overriding getDescription() to return it
Reimplemented from BehaviorBase.
Definition at line 131 of file Controller.h.
Referenced by getDescription(). |
virtual std::string Controller::getDescription |
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const [inline, virtual] |
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Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~::getClassDescription(), because static functions can't be virtual in C++ (doh!)
This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so.
Reimplemented from BehaviorBase.
Definition at line 132 of file Controller.h. |
int Controller::gui_comm_callback |
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char * |
buf, |
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int |
bytes |
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[static] |
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void Controller::init |
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[protected] |
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void Controller::loadGUI |
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const std::string & |
type, |
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const std::string & |
name, |
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unsigned int |
port, |
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const std::vector< std::string > & |
args |
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[static] |
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attempts to open a Java object on the desktop
Definition at line 183 of file Controller.cc. |
void Controller::loadGUI |
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const std::string & |
type, |
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const std::string & |
name, |
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unsigned int |
port |
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[inline, static] |
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void Controller::processEvent |
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const EventBase & |
e |
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[virtual] |
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void Controller::refresh |
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void Controller::reset |
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int Controller::setConfig |
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const char * |
str |
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[protected] |
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sets a config value - some values may require additional processing (done here) to have the new values take effect
Definition at line 386 of file Controller.cc.
Referenced by takeLine(). |
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Sets the emergency stop MC to monitor for pausing.
Definition at line 171 of file Controller.cc. |
bool Controller::setNext |
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ControlBase * |
next |
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[protected] |
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void Controller::takeLine |
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const std::string & |
s |
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[protected] |
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bool Controller::trapEvent |
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const EventBase & |
e |
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[virtual] |
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Member Data Documentation
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the stack of the current control hierarchy
should never contain NULL entries
Definition at line 180 of file Controller.h.
Referenced by activate(), chkCmdStack(), Controller(), deactivate(), pop(), push(), refresh(), reset(), setNext(), takeLine(), top(), and trapEvent(). |
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the socket to listen on for the gui
Definition at line 201 of file Controller.h.
Referenced by activate(), chkCmdStack(), closeGUI(), console_callback(), Controller(), DoStart(), DoStop(), loadGUI(), pop(), push(), and takeLine(). |
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currently can't pull connection socket off of server socket, so only one Controller
Definition at line 16 of file Controller.cc.
Referenced by closeGUI(), console_callback(), DoStart(), DoStop(), gui_comm_callback(), loadGUI(), pop(), push(), takeLine(), and ~Controller(). |
The documentation for this class was generated from the following files:
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