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PaceTargetsMachine.cc File Reference


Detailed Description

Implements PaceTargetsMachine, a StateMachine for walking back and forth between two visual targets.

Author:
ejt (Creator)
Author
ejt
Name
tekkotsu-2_2_2
Revision
1.15
State
Exp
Date
2004/12/21 20:29:07

Definition in file PaceTargetsMachine.cc.

#include "PaceTargetsMachine.h"
#include "Behaviors/Transition.h"
#include "Behaviors/Nodes/WalkToTargetNode.h"
#include "Behaviors/Nodes/WalkNode.h"
#include "ExploreMachine.h"
#include "Behaviors/Transitions/TimeOutTrans.h"
#include "Behaviors/Transitions/VisualTargetTrans.h"
#include "Behaviors/Nodes/OutputNode.h"
#include "Behaviors/Nodes/PlayMotionSequenceNode.h"
#include "Behaviors/Nodes/GroupNode.h"
#include "SoundPlay/SoundManager.h"

Include dependency graph for PaceTargetsMachine.cc:

Go to the source code of this file.


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