ChaseBallBehavior Class Reference#include <ChaseBallBehavior.h>
Inheritance diagram for ChaseBallBehavior:
[legend]List of all members.
Detailed Description
A simple behavior to chase after any objects seen by the vision system.
Definition at line 9 of file ChaseBallBehavior.h.
Constructor & Destructor Documentation
ChaseBallBehavior::ChaseBallBehavior |
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Member Function Documentation
void ChaseBallBehavior::DoStart |
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void ChaseBallBehavior::DoStop |
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static std::string ChaseBallBehavior::getClassDescription |
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virtual std::string ChaseBallBehavior::getDescription |
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Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~::getClassDescription(), because static functions can't be virtual in C++ (doh!)
This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so.
Reimplemented from BehaviorBase.
Definition at line 28 of file ChaseBallBehavior.h. |
void ChaseBallBehavior::processEvent |
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const EventBase & |
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Member Data Documentation
The documentation for this class was generated from the following files:
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