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SoundPlay.h File Reference


Detailed Description

Describes the SoundPlay process (a.k.a. OObject), which is responsible for sending sound buffers to the system to play.

Author:
Sony (Creator)
This is basically the SoundPlay example from the Sony code, with a few modifications. Here's the license Sony provided with it:

Copyright 2002,2003 Sony Corporation

Permission to use, copy, modify, and redistribute this software for non-commercial use is hereby granted.

This software is provided "as is" without warranty of any kind, either expressed or implied, including but not limited to the implied warranties of fitness for a particular purpose.

Author
ejt
Name
tekkotsu-2_2
Revision
1.5
State
Exp
Date
2003/12/23 06:33:44

Definition in file SoundPlay.h.

#include <OPENR/OObject.h>
#include <OPENR/OSubject.h>
#include <OPENR/OObserver.h>
#include "def.h"
#include "Events/EventTranslator.h"

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Classes

class  SoundPlay
 The process (a.k.a. OObject), which is responsible for sending sound buffers to the system to play. More...


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