NullTrans Class Reference#include <NullTrans.h>
Inheritance diagram for NullTrans:
[legend]List of all members.
Detailed Description
a transition that occurs (via a 0 msec Timer event) as soon as the source node finishes starting up
Definition at line 9 of file NullTrans.h.
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Public Member Functions |
| NullTrans (StateNode *destination) |
| constructor
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virtual void | DoStart () |
| starts 0 msec timer, so transition will occur very soon
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virtual void | DoStop () |
| stops timer
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virtual void | processEvent (const EventBase &) |
| when timer event is received, fire() the transition
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virtual std::string | getName () const |
| Identifies the behavior in menus and such.
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Constructor & Destructor Documentation
NullTrans::NullTrans |
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StateNode * |
destination |
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[inline] |
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Member Function Documentation
virtual void NullTrans::DoStart |
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[inline, virtual] |
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starts 0 msec timer, so transition will occur very soon
Reimplemented from BehaviorBase.
Definition at line 15 of file NullTrans.h. |
virtual void NullTrans::DoStop |
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[inline, virtual] |
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virtual std::string NullTrans::getName |
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const [inline, virtual] |
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virtual void NullTrans::processEvent |
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const EventBase & |
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[inline, virtual] |
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The documentation for this class was generated from the following file:
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