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ASCIIVisionBehavior Class Reference

#include <ASCIIVisionBehavior.h>

Inheritance diagram for ASCIIVisionBehavior:

Inheritance graph
[legend]
List of all members.

Detailed Description

streams low-resolution ASCII-art of the camera image to sout

Definition at line 13 of file ASCIIVisionBehavior.h.

Public Member Functions

 ASCIIVisionBehavior ()
 constructor
virtual void DoStart ()
 By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
virtual void DoStop ()
 By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
virtual void processEvent (const EventBase &e)
 By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.
virtual std::string getName () const
 Identifies the behavior in menus and such.

Static Public Member Functions

std::string getClassDescription ()
 Gives a short description of what this class of behaviors does... you should override this (but don't have to).

Static Public Attributes

const unsigned int charMapSize = 64
const char charMap [charMapSize]


Constructor & Destructor Documentation

ASCIIVisionBehavior::ASCIIVisionBehavior  )  [inline]
 

constructor

Definition at line 16 of file ASCIIVisionBehavior.h.


Member Function Documentation

virtual void ASCIIVisionBehavior::DoStart  )  [inline, virtual]
 

By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.

Reimplemented from BehaviorBase.

Definition at line 21 of file ASCIIVisionBehavior.h.

virtual void ASCIIVisionBehavior::DoStop  )  [inline, virtual]
 

By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).

Reimplemented from BehaviorBase.

Definition at line 26 of file ASCIIVisionBehavior.h.

std::string ASCIIVisionBehavior::getClassDescription  )  [inline, static]
 

Gives a short description of what this class of behaviors does... you should override this (but don't have to).

Reimplemented from BehaviorBase.

Definition at line 35 of file ASCIIVisionBehavior.h.

virtual std::string ASCIIVisionBehavior::getName  )  const [inline, virtual]
 

Identifies the behavior in menus and such.

Implements BehaviorBase.

Definition at line 33 of file ASCIIVisionBehavior.h.

virtual void ASCIIVisionBehavior::processEvent const EventBase e  )  [virtual]
 

By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.

Reimplemented from BehaviorBase.


Member Data Documentation

const char ASCIIVisionBehavior::charMap[charMapSize] [static]
 

Definition at line 19 of file ASCIIVisionBehavior.h.

const unsigned int ASCIIVisionBehavior::charMapSize = 64 [static]
 

Definition at line 18 of file ASCIIVisionBehavior.h.


The documentation for this class was generated from the following file:

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