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StareAtPawBehavior Class Reference

#include <StareAtPawBehavior.h>

Inheritance diagram for StareAtPawBehavior:

Inheritance graph
[legend]
List of all members.

Detailed Description

Uses kinematics to track the paw which last received a button press with the camera.

Definition at line 14 of file StareAtPawBehavior.h.

Public Member Functions

 StareAtPawBehavior ()
 constructor
virtual void DoStart ()
 By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
virtual void DoStop ()
 By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
virtual void processEvent (const EventBase &e)
 By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.
virtual std::string getName () const
 Identifies the behavior in menus and such.

Static Public Member Functions

std::string getClassDescription ()
 Gives a short description of what this class of behaviors does... you should override this (but don't have to).

Protected Attributes

LegOrder_t lastLeg
MotionManager::MC_ID pointID
double head_angles [JointsPerLeg]


Constructor & Destructor Documentation

StareAtPawBehavior::StareAtPawBehavior  )  [inline]
 

constructor

Definition at line 17 of file StareAtPawBehavior.h.


Member Function Documentation

virtual void StareAtPawBehavior::DoStart  )  [inline, virtual]
 

By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.

Reimplemented from BehaviorBase.

Definition at line 21 of file StareAtPawBehavior.h.

virtual void StareAtPawBehavior::DoStop  )  [inline, virtual]
 

By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).

Reimplemented from BehaviorBase.

Definition at line 30 of file StareAtPawBehavior.h.

std::string StareAtPawBehavior::getClassDescription  )  [inline, static]
 

Gives a short description of what this class of behaviors does... you should override this (but don't have to).

Reimplemented from BehaviorBase.

Definition at line 83 of file StareAtPawBehavior.h.

virtual std::string StareAtPawBehavior::getName  )  const [inline, virtual]
 

Identifies the behavior in menus and such.

Implements BehaviorBase.

Definition at line 81 of file StareAtPawBehavior.h.

virtual void StareAtPawBehavior::processEvent const EventBase e  )  [inline, virtual]
 

By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.

Reimplemented from BehaviorBase.

Definition at line 37 of file StareAtPawBehavior.h.


Member Data Documentation

double StareAtPawBehavior::head_angles[JointsPerLeg] [protected]
 

Definition at line 88 of file StareAtPawBehavior.h.

Referenced by DoStart(), and processEvent().

LegOrder_t StareAtPawBehavior::lastLeg [protected]
 

Definition at line 86 of file StareAtPawBehavior.h.

Referenced by processEvent(), and StareAtPawBehavior().

MotionManager::MC_ID StareAtPawBehavior::pointID [protected]
 

Definition at line 87 of file StareAtPawBehavior.h.

Referenced by DoStart(), DoStop(), and StareAtPawBehavior().


The documentation for this class was generated from the following file:

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