StareAtPawBehavior Class Reference#include <StareAtPawBehavior.h>
Inheritance diagram for StareAtPawBehavior:
[legend]List of all members.
Detailed Description
Uses kinematics to track the paw which last received a button press with the camera.
Definition at line 14 of file StareAtPawBehavior.h.
Constructor & Destructor Documentation
StareAtPawBehavior::StareAtPawBehavior |
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Member Function Documentation
virtual void StareAtPawBehavior::DoStart |
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[inline, virtual] |
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virtual void StareAtPawBehavior::DoStop |
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[inline, virtual] |
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By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
Reimplemented from BehaviorBase.
Definition at line 30 of file StareAtPawBehavior.h. |
std::string StareAtPawBehavior::getClassDescription |
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[inline, static] |
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Gives a short description of what this class of behaviors does... you should override this (but don't have to).
Reimplemented from BehaviorBase.
Definition at line 83 of file StareAtPawBehavior.h. |
virtual std::string StareAtPawBehavior::getName |
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const [inline, virtual] |
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virtual void StareAtPawBehavior::processEvent |
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const EventBase & |
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[inline, virtual] |
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Member Data Documentation
The documentation for this class was generated from the following file:
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