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PostureMC Member List

This is the complete list of members for PostureMC, including all inherited members.

autopruneMotionCommand [protected]
avgdiff(const PostureEngine &pe) const PostureEngine
baseToFrame(unsigned int j)Kinematics
baseToLink(unsigned int j)Kinematics
byteswap(T &dstc, const T &srcc)LoadSave [inline, protected, static]
calculateGroundPlane()Kinematics
calculateGroundPlane(const NEWMAT::ColumnVector &down)Kinematics
chainMapsKinematics [protected]
chainsKinematics [protected]
checkCreator(const char *creator, const char buf[], unsigned int len, bool isLoading=true) const LoadSave [virtual]
checkCreator(const char *creator, FILE *f, bool isLoading=true) const LoadSave [virtual]
ChkAdvance(int res, const char **buf, unsigned int *len, const char *msg)LoadSave [static]
ChkAdvance(int res, const char **buf, unsigned int *len, const char *msg, int arg1)LoadSave [static]
clear()PostureMC [inline, virtual]
clearID()MotionManagerMsg [inline, protected]
cmdsPostureEngine [protected]
createAverage(const PostureEngine &pe, float w=0.5) const PostureEngine [virtual]
createCombine(const PostureEngine &pe) const PostureEngine [virtual]
createOverlay(const PostureEngine &pe) const PostureEngine [virtual]
createUnderlay(const PostureEngine &pe) const PostureEngine [virtual]
creatorSize(const char creator[]) const LoadSave [inline, virtual]
decode(LoadSave &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(LoadSave &x, FILE *f)LoadSave [inline, static]
decode(double &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(double &x, FILE *f)LoadSave [inline, static]
decode(float &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(float &x, FILE *f)LoadSave [inline, static]
decode(long &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(long &x, FILE *f)LoadSave [inline, static]
decode(unsigned long &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(unsigned long &x, FILE *f)LoadSave [inline, static]
decode(int &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(int &x, FILE *f)LoadSave [inline, static]
decode(unsigned int &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(unsigned int &x, FILE *f)LoadSave [inline, static]
decode(short &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(short &x, FILE *f)LoadSave [inline, static]
decode(unsigned short &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(unsigned short &x, FILE *f)LoadSave [inline, static]
decode(std::string &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(std::string &x, FILE *f)LoadSave [inline, static]
decode(char *&x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(char *&x, FILE *f)LoadSave [inline, static]
decode(char &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(char &x, FILE *f)LoadSave [inline, static]
decode(unsigned char &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(unsigned char &x, FILE *f)LoadSave [inline, static]
decode(bool &x, const char buf[], unsigned int cap)LoadSave [inline, static]
decode(bool &x, FILE *f)LoadSave [inline, static]
diff(const PostureEngine &pe) const PostureEngine
dirtyPostureMC [protected]
DoStart()MotionCommand [inline, virtual]
DoStop()MotionCommand [inline, virtual]
encode(const LoadSave &x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const LoadSave &x, FILE *f)LoadSave [inline, static]
encode(const double x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const double x, FILE *f)LoadSave [inline, static]
encode(const float x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const float x, FILE *f)LoadSave [inline, static]
encode(const long x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const long x, FILE *f)LoadSave [inline, static]
encode(const unsigned long x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const unsigned long x, FILE *f)LoadSave [inline, static]
encode(const int x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const int x, FILE *f)LoadSave [inline, static]
encode(const unsigned int x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const unsigned int x, FILE *f)LoadSave [inline, static]
encode(const short x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const short x, FILE *f)LoadSave [inline, static]
encode(const unsigned short x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const unsigned short x, FILE *f)LoadSave [inline, static]
encode(const std::string &x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const std::string &x, FILE *f)LoadSave [inline, static]
encode(const char *x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const char *x, FILE *f)LoadSave [inline, static]
encode(const char x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const char x, FILE *f)LoadSave [inline, static]
encode(const unsigned char x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const unsigned char x, FILE *f)LoadSave [inline, static]
encode(const bool x, char buf[], unsigned int cap)LoadSave [inline, static]
encode(const bool x, FILE *f)LoadSave [inline, static]
findUnusedLeg(const NEWMAT::ColumnVector &down)Kinematics
frameToBase(unsigned int j)Kinematics
frameToFrame(unsigned int ij, unsigned int oj)Kinematics
frameToLink(unsigned int ij, unsigned int oj)Kinematics
getAutoPrune()MotionCommand [inline, virtual]
getBinSize() const PostureEngine [virtual]
getConfig()Kinematics [inline, static]
getFrameInterestPoint(unsigned int frame, const std::string &name)Kinematics
getID() const MotionManagerMsg [inline]
getInterestPoint(const std::string &name, unsigned int &j, NEWMAT::Matrix &ip)Kinematics
getInterestPoint(const std::string &name, unsigned int &c, unsigned int &l, NEWMAT::Matrix &ip)Kinematics [protected]
getLinkInterestPoint(unsigned int link, const std::string &name)Kinematics [inline]
getOutputCmd(unsigned int i)PostureEngine [inline]
getOutputCmd(unsigned int i) const PostureEngine [inline]
getTolerance()PostureMC [inline, virtual]
init()Kinematics [protected]
InterestPointMap typedefKinematics [protected]
interpolate(double a, double b, double x)MotionCommand [inline, protected, static]
interpolate(float a, float b, float x)MotionCommand [inline, protected, static]
interpolate(const OutputCmd &a, const OutputCmd &b, float x, OutputCmd &r)MotionCommand [inline, protected, static]
invalid_MC_IDMotionManagerMsg [static]
ipsKinematics [protected, static]
isActive() const MotionCommand [inline, virtual]
isAlive()PostureMC [inline, virtual]
isDirty() const PostureMC [inline]
isDirty()PostureMC [inline, virtual]
jointMapsKinematics [protected]
Kinematics()Kinematics [inline]
linkToBase(unsigned int j)Kinematics
linkToFrame(unsigned int ij, unsigned int oj)Kinematics
linkToLink(unsigned int ij, unsigned int oj)Kinematics
LoadBuffer(const char buf[], unsigned int len)PostureMC [inline, virtual]
LoadFile(const char filename[])PostureEngine [virtual]
LoadSave::LoadFile(const char *filename)LoadSave [virtual]
LoadFileStream(FILE *f)LoadSave [virtual]
LoadSave()LoadSave [inline]
lookup(unsigned int tkout, unsigned int &c, unsigned int &l)Kinematics [inline, protected]
maxdiff(const PostureEngine &pe) const PostureEngine
MC_ID typedefMotionManagerMsg
MotionCommand()MotionCommand [inline]
MotionManagerMsg()MotionManagerMsg [inline]
operator()(unsigned int i)PostureEngine [inline]
operator()(unsigned int i) const PostureEngine [inline]
pack(float x, float y, float z, float h=1)Kinematics [inline, static]
postEvent(const EventBase &event)MotionCommand [inline, protected, static]
PostureEngine()PostureEngine [inline]
PostureEngine(const char *filename)PostureEngine [inline]
PostureEngine(const WorldState *st)PostureEngine [inline]
PostureMC()PostureMC [inline]
PostureMC(const char *filename)PostureMC [inline]
PostureMC(const WorldState *st)PostureMC [inline]
projectToPlane(unsigned int j, const NEWMAT::ColumnVector &r_j, unsigned int b, const NEWMAT::ColumnVector &p_b, unsigned int f)Kinematics
queueMotionCommand [protected, static]
roconfigKinematics [protected, static]
SaveBuffer(char buf[], unsigned int len) const PostureEngine [virtual]
saveCreator(const char *creator, char buf[], unsigned int len) const LoadSave [virtual]
saveCreator(const char *creator, FILE *f) const LoadSave [virtual]
SaveFile(const char filename[]) const PostureEngine [virtual]
LoadSave::SaveFile(const char *filename) const LoadSave [virtual]
SaveFileStream(FILE *f) const LoadSave [virtual]
setAutoPrune(bool ap)MotionCommand [inline, virtual]
setAverage(const PostureEngine &pe, float w=0.5)PostureMC [inline, virtual]
setCombine(const PostureEngine &pe)PostureMC [inline, virtual]
setDirty(bool d=true)PostureMC [inline]
setOutputCmd(unsigned int i, const OutputCmd &c)PostureMC [inline]
setOverlay(const PostureEngine &pe)PostureMC [inline, virtual]
setQueue(EventTranslator::Queue_t *q)MotionCommand [inline, static]
setTolerance(float t)PostureMC [inline, virtual]
setUnderlay(const PostureEngine &pe)PostureMC [inline, virtual]
shouldPrune()MotionCommand [inline, virtual]
solveLinkPosition(const NEWMAT::ColumnVector &Pobj, unsigned int j, const NEWMAT::ColumnVector &Plink)PostureEngine
solveLinkPosition(float Pobj_x, float Pobj_y, float Pobj_z, unsigned int j, float Plink_x, float Plink_y, float Plink_z)PostureEngine [inline]
solveLinkVector(const NEWMAT::ColumnVector &Pobj, unsigned int j, const NEWMAT::ColumnVector &Plink)PostureEngine
solveLinkVector(float Pobj_x, float Pobj_y, float Pobj_z, unsigned int j, float Plink_x, float Plink_y, float Plink_z)PostureEngine [inline]
startedMotionCommand [protected]
stringpadLoadSave [static]
takeSnapshot()PostureMC [inline, virtual]
takeSnapshot(const WorldState *st)PostureMC [inline, virtual]
tolerancePostureMC [protected]
unpack(NEWMAT::Matrix m, float &ox, float &oy, float &oz)Kinematics [inline, static]
unpack(NEWMAT::Matrix m, float &ox, float &oy, float &oz, float &oh)Kinematics [inline, static]
update(unsigned int c, unsigned int l)PostureEngine [protected, virtual]
updateOutputs()PostureMC [inline, virtual]
~Kinematics()Kinematics [inline, virtual]
~LoadSave()LoadSave [virtual]
~MotionCommand()MotionCommand [inline, virtual]
~MotionManagerMsg()MotionManagerMsg [inline, virtual]
~PostureEngine()PostureEngine [virtual]
~PostureMC()PostureMC [inline, virtual]


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