DrawSkeletonBehavior Class Reference#include <DrawSkeletonBehavior.h>
Inheritance diagram for DrawSkeletonBehavior:
[legend]List of all members.
Detailed Description
Draws the kinematics "skeleton" on the camera frame.
Definition at line 19 of file DrawSkeletonBehavior.h.
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Public Member Functions |
| DrawSkeletonBehavior () |
| constructor
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virtual void | DoStart () |
| By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
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virtual void | DoStop () |
| By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
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virtual void | processEvent (const EventBase &e) |
| By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.
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virtual std::string | getDescription () const |
| Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
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Static Public Member Functions |
static std::string | getClassDescription () |
| Gives a short description of what this class of behaviors does... you should override this (but don't have to).
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Protected Member Functions |
bool | getCameraPoint (unsigned int jointOffset, NEWMAT::ColumnVector &p, float &x, float &y) |
| returns the x and y coordinates with the camera image corresponding to a point (p) in 3d space (relative to jointOffset)
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Private Member Functions |
| DrawSkeletonBehavior (const DrawSkeletonBehavior &) |
| don't call (copy constructor)
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DrawSkeletonBehavior & | operator= (const DrawSkeletonBehavior &) |
| don't call (assignment operator)
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Constructor & Destructor Documentation
DrawSkeletonBehavior::DrawSkeletonBehavior |
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[inline] |
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don't call (copy constructor)
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Member Function Documentation
virtual void DrawSkeletonBehavior::DoStart |
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[inline, virtual] |
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virtual void DrawSkeletonBehavior::DoStop |
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[inline, virtual] |
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By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might delete this ).
Reimplemented from BehaviorBase.
Definition at line 29 of file DrawSkeletonBehavior.h. |
bool DrawSkeletonBehavior::getCameraPoint |
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unsigned int |
jointOffset, |
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NEWMAT::ColumnVector & |
p, |
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float & |
x, |
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float & |
y |
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[inline, protected] |
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returns the x and y coordinates with the camera image corresponding to a point (p) in 3d space (relative to jointOffset)
Definition at line 92 of file DrawSkeletonBehavior.h.
Referenced by processEvent(). |
static std::string DrawSkeletonBehavior::getClassDescription |
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[inline, static] |
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virtual std::string DrawSkeletonBehavior::getDescription |
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const [inline, virtual] |
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Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!)
This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so.
Reimplemented from BehaviorBase.
Definition at line 87 of file DrawSkeletonBehavior.h. |
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don't call (assignment operator)
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virtual void DrawSkeletonBehavior::processEvent |
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const EventBase & |
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[inline, virtual] |
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The documentation for this class was generated from the following file:
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