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Namespaces |
namespace | ERS2xxInfo |
LED Bitmasks |
Bitmasks for use when specifying combinations of LEDs (see LEDEngine ) Note that left/right are robot's point of view
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typedef unsigned int | ERS2xxInfo::LEDBitMask_t |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceFrontLeftLEDMask = 1<<(FaceFrontLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceFrontRightLEDMask = 1<<(FaceFrontRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceCenterLeftLEDMask = 1<<(FaceCenterLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceCenterRightLEDMask = 1<<(FaceCenterRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceBackLeftLEDMask = 1<<(FaceBackLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceBackRightLEDMask = 1<<(FaceBackRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::ModeLEDMask = 1<<(ModeLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::BackLeft1LEDMask = 1<<(BackLeft1LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::BackLeft2LEDMask = 1<<(BackLeft2LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::BackLeft3LEDMask = 1<<(BackLeft3LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::BackRight3LEDMask = 1<<(BackRight3LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::BackRight2LEDMask = 1<<(BackRight2LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::BackRight1LEDMask = 1<<(BackRight1LEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::TailLeftLEDMask = 1<<(TailLeftLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::TailCenterLEDMask = 1<<(TailCenterLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::TailRightLEDMask = 1<<(TailRightLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceFrontBLEDMask = 1<<(FaceFrontBLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceFrontALEDMask = 1<<(FaceFrontALEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::FaceFrontCLEDMask = 1<<(FaceFrontCLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::RetractableHeadLEDMask = 1<<(RetractableHeadLEDOffset-LEDOffset) |
| So you can be clear when you're refering to a LED bitmask.
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const LEDBitMask_t | ERS2xxInfo::TlRedLEDMask = 1<<(TlRedLEDOffset-LEDOffset) |
| red tail light
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const LEDBitMask_t | ERS2xxInfo::TlBluLEDMask = 1<<(TlBluLEDOffset-LEDOffset) |
| blue tail light
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const LEDBitMask_t | ERS2xxInfo::BotLLEDMask = 1<<(BotLLEDOffset-LEDOffset) |
| bottom left (red - sad)
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const LEDBitMask_t | ERS2xxInfo::BotRLEDMask = 1<<(BotRLEDOffset-LEDOffset) |
| bottom right (red - sad)
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const LEDBitMask_t | ERS2xxInfo::MidLLEDMask = 1<<(MidLLEDOffset-LEDOffset) |
| middle left (green - happy)
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const LEDBitMask_t | ERS2xxInfo::MidRLEDMask = 1<<(MidRLEDOffset-LEDOffset) |
| middle right (green - happy)
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const LEDBitMask_t | ERS2xxInfo::TopLLEDMask = 1<<(TopLLEDOffset-LEDOffset) |
| top left (red - angry)
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const LEDBitMask_t | ERS2xxInfo::TopRLEDMask = 1<<(TopRLEDOffset-LEDOffset) |
| top right (red - angry)
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const LEDBitMask_t | ERS2xxInfo::TopBrLEDMask = 1<<(TopBrLEDOffset-LEDOffset) |
| top bar (green)
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const LEDBitMask_t | ERS2xxInfo::FaceLEDMask |
| LEDs for face.
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const LEDBitMask_t | ERS2xxInfo::HeadLEDMask |
| LEDs on head (face plus retractable light).
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const LEDBitMask_t | ERS2xxInfo::BackLEDMask |
| LEDs on back.
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const LEDBitMask_t | ERS2xxInfo::TailLEDMask |
| LEDs for tail.
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const LEDBitMask_t | ERS2xxInfo::AllLEDMask = (LEDBitMask_t)~0 |
| selects all of the leds
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Output Offsets |
Corresponds to entries in ERS2xxInfo::PrimitiveName, defined at the end of this file
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enum | ERS2xxInfo::LegOffset_t { ERS2xxInfo::LFrLegOffset = LegOffset+LFrLegOrder*JointsPerLeg,
ERS2xxInfo::RFrLegOffset = LegOffset+RFrLegOrder*JointsPerLeg,
ERS2xxInfo::LBkLegOffset = LegOffset+LBkLegOrder*JointsPerLeg,
ERS2xxInfo::RBkLegOffset = LegOffset+RBkLegOrder*JointsPerLeg
} |
| The offsets of the individual legs. More...
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const unsigned | ERS2xxInfo::PIDJointOffset = 0 |
| The beginning of the PID Joints.
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const unsigned | ERS2xxInfo::LegOffset = PIDJointOffset |
| the offset of the beginning of the leg joints
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const unsigned | ERS2xxInfo::HeadOffset = LegOffset+NumLegJoints |
| the offset of the beginning of the head joints
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const unsigned | ERS2xxInfo::TailOffset = HeadOffset+NumHeadJoints |
| the offset of the beginning of the tail joints
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const unsigned | ERS2xxInfo::MouthOffset = TailOffset+NumTailJoints |
| the offset of the beginning of the mouth joint
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const unsigned | ERS2xxInfo::LEDOffset = PIDJointOffset + NumPIDJoints |
| the offset of LEDs in WorldState::outputs and MotionCommand functions
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const unsigned | ERS2xxInfo::BinJointOffset = LEDOffset+NumLEDs |
| The beginning of the binary joints.
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const unsigned | ERS2xxInfo::EarOffset = BinJointOffset |
| the offset of the beginning of the ear joints - note that ears aren't sensed. They can be flicked by the environment and you won't know. Nor will they be flicked back
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const unsigned | ERS2xxInfo::BaseFrameOffset = NumOutputs |
| Use with kinematics to refer to base reference frame.
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const unsigned | ERS2xxInfo::PawFrameOffset = BaseFrameOffset+1 |
| Use with kinematics to refer to paw reference frames (add appropriate LegOrder_t to specify which paw).
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const unsigned | ERS2xxInfo::CameraFrameOffset = PawFrameOffset+NumLegs |
| Use with kinematics to refer to camera reference frame.
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const unsigned | ERS2xxInfo::IRFrameOffset = CameraFrameOffset+1 |
| Use with kinematics to refer to infrared (distance) sensor reference frame.
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Input Offsets |
The order in which inputs should be stored
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enum | ERS2xxInfo::ButtonOffset_t {
ERS2xxInfo::LFrPawOffset = LFrLegOrder,
ERS2xxInfo::RFrPawOffset = RFrLegOrder,
ERS2xxInfo::LBkPawOffset = LBkLegOrder,
ERS2xxInfo::RBkPawOffset = RBkLegOrder,
ERS2xxInfo::ChinButOffset = 4,
ERS2xxInfo::BackButOffset,
ERS2xxInfo::HeadFrButOffset,
ERS2xxInfo::HeadBkButOffset,
ERS2xxInfo::TailLeftButOffset,
ERS2xxInfo::TailCenterButOffset,
ERS2xxInfo::TailRightButOffset
} |
| holds offsets to different buttons in WorldState::buttons[] More...
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enum | ERS2xxInfo::SensorOffset_t {
ERS2xxInfo::IRDistOffset = 0,
ERS2xxInfo::BAccelOffset,
ERS2xxInfo::LAccelOffset,
ERS2xxInfo::DAccelOffset,
ERS2xxInfo::ThermoOffset,
ERS2xxInfo::PowerRemainOffset,
ERS2xxInfo::PowerThermoOffset,
ERS2xxInfo::PowerCapacityOffset,
ERS2xxInfo::PowerVoltageOffset,
ERS2xxInfo::PowerCurrentOffset
} |
| holds offset to different sensor values in WorldState::sensors[] More...
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const char *const | ERS2xxInfo::buttonNames [NumButtons] |
| Provides a string name for each button.
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const char *const | ERS2xxInfo::sensorNames [NumSensors] |
| Provides a string name for each sensor.
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Output Types Information |
Right now all binary joints are slow, but perhaps this won't always be the case... hence the IsFast/Slow bitmasks to select which type, in order to be more general
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const unsigned | ERS2xxInfo::JointsPerLeg = 3 |
| The number of joints per leg.
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const unsigned | ERS2xxInfo::NumLegs = 4 |
| The number of legs.
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const unsigned | ERS2xxInfo::NumLegJoints = JointsPerLeg*NumLegs |
| the TOTAL number of joints on ALL legs
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const unsigned | ERS2xxInfo::NumHeadJoints = 3 |
| The number of joints in the neck.
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const unsigned | ERS2xxInfo::NumTailJoints = 2 |
| The number of joints assigned to the tail.
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const unsigned | ERS2xxInfo::NumMouthJoints = 1 |
| the number of joints that control the mouth
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const unsigned | ERS2xxInfo::NumEarJoints = 2 |
| The number of joints which control the ears (NOT per ear, is total).
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const unsigned | ERS2xxInfo::NumButtons = 11 |
| the number of buttons that are available, see ERS2xxInfo::ButtonOffset_t
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const unsigned | ERS2xxInfo::NumSensors = 1+3+1+5 |
| 1 dist, 3 accel, 1 thermo, 5 from power, see ERS2xxInfo::SensorOffset_t
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const unsigned | ERS2xxInfo::NumLEDs = 22 |
| The number of LEDs which can be controlled.
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const unsigned | ERS2xxInfo::NumPIDJoints = NumLegJoints+NumHeadJoints+NumTailJoints+NumMouthJoints |
| The number of joints which use PID motion - everything except ears.
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const unsigned | ERS2xxInfo::NumBinJoints = NumEarJoints |
| The number of binary joints - just the ears.
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const unsigned | ERS2xxInfo::NumOutputs = NumPIDJoints + NumBinJoints + NumLEDs |
| the total number of outputs
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const unsigned | ERS2xxInfo::NumReferenceFrames = NumOutputs + 1 + NumLegs + 1 + 1 |
| for the base, paw, camera, and IR sensor reference frames
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const float | ERS2xxInfo::CameraHorizFOV = 57.6/180*M_PI |
| horizontal field of view (radians)
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const float | ERS2xxInfo::CameraVertFOV = 47.8/180*M_PI |
| vertical field of view (radians)
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const float | ERS2xxInfo::CameraFOV = CameraHorizFOV |
| should be set to maximum of CameraHorizFOV or CameraVertFOV
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const unsigned int | ERS2xxInfo::CameraResolutionX = 176 |
| the number of pixels available in the 'full' layer
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const unsigned int | ERS2xxInfo::CameraResolutionY = 144 |
| the number of pixels available in the 'full' layer
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const bool | ERS2xxInfo::IsFastOutput [NumOutputs] |
| true for joints which can be updated every 32 ms (all but the ears on a 210)
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const bool | ERS2xxInfo::IsRealERS210 [NumOutputs] |
| we need this so you can tell programmatically which joints are "real" and which are "fake" in compatability mode true for joints which can be updated every 32 ms (all but the ears on a 210)
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const bool | ERS2xxInfo::IsRealERS220 [NumOutputs] |
| we need this so you can tell programmatically which joints are "real" and which are "fake" in compatability mode true for joints which can be updated every 32 ms (all but the ears on a 210)
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Defines |
#define | RAD(deg) (((deg) * M_PI ) / 180.0) |
| Just a little macro for converting degrees to radians.
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#define | __RI_RAD_FLAG |
| a flag so we undef these after we're done - do you have a cleaner solution?
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Enumerations |
enum | ERS2xxInfo::LEDOffset_t {
ERS2xxInfo::FaceFrontLeftLEDOffset = LEDOffset,
ERS2xxInfo::FaceFrontRightLEDOffset,
ERS2xxInfo::FaceCenterLeftLEDOffset,
ERS2xxInfo::FaceCenterRightLEDOffset,
ERS2xxInfo::FaceBackLeftLEDOffset,
ERS2xxInfo::FaceBackRightLEDOffset,
ERS2xxInfo::ModeLEDOffset,
ERS2xxInfo::BackLeft1LEDOffset,
ERS2xxInfo::BackLeft2LEDOffset,
ERS2xxInfo::BackLeft3LEDOffset,
ERS2xxInfo::BackRight3LEDOffset,
ERS2xxInfo::BackRight2LEDOffset,
ERS2xxInfo::BackRight1LEDOffset,
ERS2xxInfo::TailLeftLEDOffset,
ERS2xxInfo::TailCenterLEDOffset,
ERS2xxInfo::TailRightLEDOffset,
ERS2xxInfo::FaceFrontBLEDOffset,
ERS2xxInfo::FaceFrontALEDOffset,
ERS2xxInfo::FaceFrontCLEDOffset,
ERS2xxInfo::RetractableHeadLEDOffset,
ERS2xxInfo::TlBluLEDOffset,
ERS2xxInfo::TlRedLEDOffset,
ERS2xxInfo::BotLLEDOffset = FaceFrontLeftLEDOffset,
ERS2xxInfo::BotRLEDOffset = FaceFrontRightLEDOffset,
ERS2xxInfo::MidLLEDOffset = FaceCenterLeftLEDOffset,
ERS2xxInfo::MidRLEDOffset = FaceCenterRightLEDOffset,
ERS2xxInfo::TopLLEDOffset = FaceBackLeftLEDOffset,
ERS2xxInfo::TopRLEDOffset = FaceBackRightLEDOffset,
ERS2xxInfo::TopBrLEDOffset = ModeLEDOffset
} |
| The offsets of the individual LEDs on the head and tail. Note that left/right are robot's point of view. See also LEDBitMask_t. More...
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enum | ERS2xxInfo::MinMaxRange_t { ERS2xxInfo::MinRange,
ERS2xxInfo::MaxRange
} |
| Defines the indexes to use to access the min and max entries of ERS2xxInfo::outputRanges and ERS2xxInfo::mechanicalLimits. More...
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Variables |
const unsigned int | ERS2xxInfo::FrameTime = 8 |
| time between frames in the motion system (milliseconds)
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const unsigned int | ERS2xxInfo::NumFrames = 4 |
| the number of frames per buffer (don't forget also double buffered)
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const unsigned int | ERS2xxInfo::SlowFrameTime = 128 |
| time between frames for the ears (which move slower for some reason, don't want to mix with other outputs) (milliseconds)
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const unsigned int | ERS2xxInfo::NumSlowFrames = 1 |
| the number of frames per buffer being sent to ears (double buffered as well)
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const unsigned int | ERS2xxInfo::SoundBufferTime = 32 |
| the number of milliseconds per sound buffer... I'm not sure if this can be changed
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const unsigned | ERS2xxInfo::outputNameLen = 9 |
| The length of the strings used for each of the outputs in outputNames (doesn't include null term).
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const char *const | ERS2xxInfo::outputNames [NumOutputs] |
| A name of uniform length for referring to joints - handy for posture files, etc.
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const char *const | ERS2xxInfo::PrimitiveName [NumOutputs] |
| the joint identifier strings used to refer to specific joints in OPEN-R (but not needed for others)
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const char *const | ERS2xxInfo::SpeakerLocator = "PRM:/r1/c1/c2/c3/s1-Speaker:S1" |
| use to open speaker connectio with the system
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const char *const | ERS2xxInfo::CameraLocator = "PRM:/r1/c1/c2/c3/i1-FbkImageSensor:F1" |
| use to open camera connection with the system
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const float | ERS2xxInfo::DefaultPIDs [NumPIDJoints][3] |
| This table holds the default PID values for each joint. see PIDMC.
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const unsigned char | ERS2xxInfo::DefaultPIDShifts [3] = {0x0E, 0x02, 0x0F} |
| These will control the shift values given to the system. see PIDMC.
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const float | ERS2xxInfo::MaxOutputSpeed [NumOutputs] |
| These values are Sony's recommended maximum joint velocities, in rad/ms.
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const double | ERS2xxInfo::outputRanges [NumOutputs][2] |
| This table holds the software limits of each of the outputs.
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const double | ERS2xxInfo::mechanicalLimits [NumOutputs][2] |
| This table holds the mechanical limits of each of the outputs.
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