PostureEditor Class Reference#include <PostureEditor.h>
Inheritance diagram for PostureEditor:
[legend]List of all members.
Detailed Description
allows logging of events to the console or a file
Definition at line 12 of file PostureEditor.h.
Constructor & Destructor Documentation
PostureEditor::~PostureEditor |
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Member Function Documentation
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Called when the control is activated (or the control system is reactivating).
Takes the id number of a LedMC which the control should use, maintained by Controller. Controls share the display which is passed, and may use the socket gui to communicate with the GUI controller, if it is connected. - Returns:
- a ControlBase pointer. Return:
- this if the control should stay active (if it's not a one-shot command)
NULL to return to parent
- other address to spawn a child control
Reimplemented from ControlBase. |
void PostureEditor::deactivate |
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bool PostureEditor::isEStopped |
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void PostureEditor::pause |
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called when a control is being overriden by a child, or the control system is deactivating (e-stop being turned off)
Reimplemented from ControlBase.
Definition at line 91 of file PostureEditor.cc. |
void PostureEditor::processEvent |
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void PostureEditor::refresh |
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void PostureEditor::updatePose |
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unsigned int |
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Member Data Documentation
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number of milliseconds to take to load a posture - individual joint changes will be done in half the time
Definition at line 38 of file PostureEditor.h.
Referenced by refresh(). |
The documentation for this class was generated from the following files:
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