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Nodes Directory Reference

/tmp/Tekkotsu_2.4.1/Behaviors/Nodes/


Files

file  GroupNode.h [code]
 Defines GroupNode, which allows a group of StateNodes to be activated together.
file  HeadPointerNode.h [code]
 Defines HeadPointerNode, a simple StateNode that runs a HeadPointerMC motion command and throws a status event upon completion.
file  LedNode.h [code]
 Defines LedNode, a simple StateNode that runs a LedMC motion command and throws a status event upon completion.
file  MotionSequenceNode.h [code]
 Describes MotionSequenceNode, a StateNode for playing a MotionSequence (and looping it if desired).
file  OutputNode.h [code]
 Defines OutputNode, a very simple StateNode that outputs its name to a given ostream upon activation, handy for debugging.
file  PlayMotionSequenceNode.h [code]
 Deprecated version of MotionSequenceNode.
file  SoundNode.h [code]
 Defines SoundNode, a simple StateNode that plays a sound and throws a status event upon completion.
file  TailWagNode.h [code]
 Defines TailWagNode, a simple StateNode that runs a TailWagMC motion command.
file  WalkNode.h [code]
 Describes WalkNode, a StateNode for walking in a direction.
file  WalkToTargetNode.cc [code]
 Implements WalkToTargetNode, a state node for walking towards a visual target.
file  WalkToTargetNode.h [code]
 Describes WalkToTargetNode, a state node for walking towards a visual target.

Tekkotsu v2.4.1
Generated Tue Aug 16 16:35:17 2005 by Doxygen 1.4.4