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PFShapeSLAM.h File Reference

#include <vector>
#include <iostream>
#include <cmath>
#include "Behaviors/Services/DeadReckoningBehavior.h"
#include "Shared/LocalizationParticle.h"
#include "PFShapeLocalization.h"

Include dependency graph for PFShapeSLAM.h:

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Namespaces

namespace  DualCoding

Classes

class  SLAMShapesParticle
 Each Particle represents a hypothesis about the match of the local map to the world map, considering changes to the map. More...
class  SLAMParticleShapeEvaluator
 extends ParticleShapeEvaluator to handle the addition and removal of landmarks as necessary More...
class  SLAMShapesSensorModel
 this wraps the SLAMParticleShapeEvaluator in a ParticleFilter::SensorModel so it can be used by the particle filter More...
class  PFShapeSLAM
 bundles a DeadReckoning motion model and a SLAMShapesSensorModel for easy use of a shape-based particle filter for mapping and localization More...

Functions

ostream & operator<< (std::ostream &os, const SLAMShapesParticle &p)
 allows display of particles on console


DualCoding 4.0
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