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SoundManager::PlayState Struct Reference

#include <SoundManager.h>

List of all members.


Detailed Description

Holds data about sounds currently being played.

Definition at line 271 of file SoundManager.h.


Public Member Functions

 PlayState ()
 constructor

Public Attributes

Snd_ID snd_id
 index of sound
unsigned int offset
 position in the sound
unsigned int cumulative
 total time of playing (over queued sounds)
Play_ID next_id
 lets you queue for continuous sound, or loop

Constructor & Destructor Documentation

SoundManager::PlayState::PlayState (  ) 

constructor

Definition at line 806 of file SoundManager.cc.


Member Data Documentation

total time of playing (over queued sounds)

Definition at line 275 of file SoundManager.h.

lets you queue for continuous sound, or loop

Definition at line 276 of file SoundManager.h.


The documentation for this struct was generated from the following files:

Tekkotsu v4.0
Generated Thu Nov 22 00:58:42 2007 by Doxygen 1.5.4