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SoundManager::SoundData Struct Reference#include <SoundManager.h>
Detailed DescriptionHolds data about the loaded sounds.Definition at line 253 of file SoundManager.h.
Constructor & Destructor Documentation
don't call
Member Function Documentation
Member Data Documentationshared region - don't need to share among processes, just collect in SoundPlay
Definition at line 255 of file SoundManager.h. point to data in region (for convenience, only valid in SoundPlay)
Definition at line 256 of file SoundManager.h. Referenced by SoundManager::mixChannel(), SoundManager::mixChannelAdditively(), and SoundManager::updateChannels().
size of the sound
Definition at line 257 of file SoundManager.h. Referenced by SoundManager::mixChannel(), SoundManager::mixChannelAdditively(), and SoundManager::updateChannels().
serial number, allows us to verify that a given message buffer does indeed match this sound, and wasn't delayed in processing
Definition at line 259 of file SoundManager.h. stores the path to the file, empty if from a buffer
Definition at line 260 of file SoundManager.h. Referenced by SoundData().
The documentation for this struct was generated from the following files: |
Tekkotsu v4.0 |
Generated Thu Nov 22 00:58:42 2007 by Doxygen 1.5.4 |