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WorldStateVelDaemon Class Reference#include <WorldStateVelDaemon.h>
Inheritance diagram for WorldStateVelDaemon:
![]() Detailed DescriptionListens for LocomotionEvents and updates the velocity fields of WorldState.If we get multiple ways of locomoting, this would be a good place to manage them to determine the actual final velocity. Right now it'll correctly handle one (or more i suppose) e-stops with a single other locomotor. But if there's two active locomotors, I dunno how to handle that. Definition at line 19 of file WorldStateVelDaemon.h.
Constructor & Destructor Documentation
Member Function Documentation
By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
Reimplemented from BehaviorBase. Definition at line 24 of file WorldStateVelDaemon.h.
By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might
Reimplemented from BehaviorBase. Definition at line 30 of file WorldStateVelDaemon.h.
traps locomotion events - will filter them out if currently in EStop
Implements EventTrapper. Definition at line 37 of file WorldStateVelDaemon.h.
By defining here, allows you to get away with not supplying a processEvent() function for the EventListener interface. By default, does nothing.
Reimplemented from BehaviorBase. Definition at line 52 of file WorldStateVelDaemon.h.
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 74 of file WorldStateVelDaemon.h. Referenced by getDescription().
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!) This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so. Reimplemented from BehaviorBase. Definition at line 75 of file WorldStateVelDaemon.h.
Member Data Documentation
time estop activation was received
Definition at line 78 of file WorldStateVelDaemon.h. Referenced by processEvent(), and trapEvent().
current velocity of underlying locomotor
Definition at line 79 of file WorldStateVelDaemon.h. Referenced by processEvent(), and trapEvent().
current velocity of underlying locomotor
Definition at line 80 of file WorldStateVelDaemon.h. Referenced by processEvent(), and trapEvent().
current velocity of underlying locomotor
Definition at line 81 of file WorldStateVelDaemon.h. Referenced by processEvent(), and trapEvent().
The documentation for this class was generated from the following file: |
Tekkotsu v4.0 |
Generated Thu Nov 22 00:58:49 2007 by Doxygen 1.5.4 |