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Aibo3DControllerBehavior Class Reference#include <Aibo3DControllerBehavior.h>
Inheritance diagram for Aibo3DControllerBehavior:
![]() Detailed DescriptionListens to aibo3d control commands coming in from the command port.Definition at line 21 of file Aibo3DControllerBehavior.h.
Constructor & Destructor Documentation
don't call
Member Function Documentation
don't call
By default, merely adds to the reference counter (through AddReference()); Note you should still call this from your overriding methods.
Reimplemented from BehaviorBase. Definition at line 6 of file Aibo3DControllerBehavior.cc.
By default, subtracts from the reference counter (RemoveReference()), and thus may deletex if zero; Don't forget to still call this when you override this; Warning: call this at the end of your DoStop(), not beginning (it might
Reimplemented from BehaviorBase. Definition at line 27 of file Aibo3DControllerBehavior.cc.
returns string corresponding to the Java GUI which should be launched
Definition at line 40 of file Aibo3DControllerBehavior.h.
returns port number the Java GUI should connect to
Definition at line 42 of file Aibo3DControllerBehavior.h. Referenced by DoStart().
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 44 of file Aibo3DControllerBehavior.h. Referenced by getDescription().
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!) This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so. Reimplemented from BehaviorBase. Definition at line 50 of file Aibo3DControllerBehavior.h.
sets the BehaviorSwitchControlBase which should be used to activate the serialization of WorldState data for the Aibo3D client to read
Definition at line 53 of file Aibo3DControllerBehavior.h.
Member Data Documentation
so we can start the serializer behavior if it's not already running
Definition at line 26 of file Aibo3DControllerBehavior.h. Referenced by DoStart(), DoStop(), and setSerializerControl().
if true, indicates we launched the WorldState serializer, so we should stop it again if we stop
Definition at line 28 of file Aibo3DControllerBehavior.h.
The documentation for this class was generated from the following files: |
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