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Process Class Reference#include <Process.h>
Inheritance diagram for Process:
![]() Detailed DescriptionRepresents a common interface for each process being run.Definition at line 11 of file Process.h.
Constructor & Destructor Documentation
Definition at line 13 of file Process.cc.
Definition at line 20 of file Process.cc.
Member Function Documentation
Reimplemented in Main, Motion, Simulator, and SoundPlay. Definition at line 15 of file Process.h. Referenced by SoundPlay::DoStart(), Simulator::DoStart(), Motion::DoStart(), and Main::DoStart().
Reimplemented in Main, Motion, Simulator, and SoundPlay. Definition at line 16 of file Process.h. Referenced by SoundPlay::DoStop(), Simulator::DoStop(), Motion::DoStop(), and Main::DoStop().
Reimplemented in Main, Motion, and Simulator. Definition at line 24 of file Process.cc. Referenced by Simulator::run(), Motion::run(), and Main::run().
Definition at line 19 of file Process.h. Referenced by sim::handle_exit(), sim::handle_signal(), statusReport(), and sim::wait_runlevel().
Definition at line 20 of file Process.h. Referenced by Main::gotCamera(), Simulator::gotCommand(), Main::gotEvent(), Simulator::gotMotion(), Motion::gotSensors(), Main::gotSensors(), Main::gotTimer(), Motion::gotWakeup(), Simulator::CommandThread::run(), and statusReport().
Definition at line 28 of file Process.cc. Referenced by SoundPlay::DoStart(), Motion::DoStart(), Main::DoStart(), and statusReport().
Definition at line 43 of file Process.cc.
Member Data Documentation
The documentation for this class was generated from the following files: |
Tekkotsu Hardware Abstraction Layer 4.0 |
Generated Thu Nov 22 01:01:23 2007 by Doxygen 1.5.4 |