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DualCoding.hGo to the documentation of this file.00001 //-*-c++-*- 00002 // Master include file list to be used by user behaviors. 00003 00004 #ifndef LOADED_DualCoding_h_ 00005 #define LOADED_DualCoding_h_ 00006 00007 //! Dual coding vision representations (Sketches and Shapes) 00008 /*! For tutorial, see http://www.cs.cmu.edu/~dst/Tekkotsu/Tutorial/vr-intro.shtml */ 00009 namespace DualCoding {} 00010 00011 #include "DualCoding/ShapeTypes.h" 00012 #include "DualCoding/SketchTypes.h" 00013 00014 #include "DualCoding/SketchSpace.h" 00015 #include "DualCoding/ShapeSpace.h" 00016 #include "DualCoding/ShapeFuns.h" 00017 00018 #include "DualCoding/Sketch.h" 00019 #include "DualCoding/SketchIndices.h" 00020 #include "DualCoding/Region.h" 00021 #include "DualCoding/visops.h" 00022 00023 #include "DualCoding/ShapeRoot.h" 00024 #include "DualCoding/ShapeLine.h" 00025 #include "DualCoding/ShapeEllipse.h" 00026 #include "DualCoding/ShapePoint.h" 00027 #include "DualCoding/ShapeAgent.h" 00028 #include "DualCoding/ShapeSphere.h" 00029 #include "DualCoding/ShapePolygon.h" 00030 #include "DualCoding/ShapeBlob.h" 00031 #include "DualCoding/ShapeBrick.h" 00032 #include "DualCoding/ShapePyramid.h" 00033 #include "DualCoding/ShapeLocalizationParticle.h" 00034 #include "DualCoding/ShapeMarker.h" 00035 #include "DualCoding/ShapeCylinder.h" 00036 #include "DualCoding/ShapeSift.h" 00037 #include "DualCoding/ShapeAprilTag.h" 00038 #include "DualCoding/ShapeGraphics.h" 00039 #include "DualCoding/ShapeDomino.h" 00040 #include "DualCoding/ShapeNaught.h" 00041 #include "DualCoding/ShapeCross.h" 00042 #include "DualCoding/ShapeSkeleton.h" 00043 00044 #include "DualCoding/BiColorMarkerData.h" // no Shape because this is a subclass of MarkerData 00045 00046 #include "DualCoding/VisualRoutinesStateNode.h" 00047 #include "DualCoding/VisualRoutinesBehavior.h" // this must precede mapbuilders, pilot and lookout 00048 00049 #include "Crew/Lookout.h" 00050 #include "Crew/MapBuilder.h" 00051 00052 #endif |
DualCoding 5.1CVS |
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