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KoduActionPlay.cc

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00001 #include "Kodu/Primitives/KoduActionPlay.h"
00002 
00003 namespace Kodu {
00004     
00005     const std::string& KoduActionPlay::getSoundFile() {
00006         return soundFile.getLiteralString();
00007     }
00008 
00009     bool KoduActionPlay::isSameTypeAs(const KoduPrimitive* kPrimitive) {
00010         return (dynamic_cast<const KoduActionPlay*>(kPrimitive) != NULL);
00011     }
00012 
00013     void KoduActionPlay::reinitialize() {
00014         KoduAction::reinitialize();
00015     }
00016     
00017     void KoduActionPlay::printAttrs() const {
00018         KoduAction::printAttrs();
00019         soundFile.printAttrs();
00020     }
00021 }

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