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KoduIncludes.h

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00001 /// ===================== KODU PRIMITIVES ===================== ///
00002 #ifndef KODU_PRIMITIVE_INCLUDES_H_
00003 #define KODU_PRIMITIVE_INCLUDES_H_
00004 
00005 #include "Kodu/KoduConfig.h"
00006 #include "Kodu/KoduDiscover.h"
00007 
00008 // actions
00009 #include "Kodu/Primitives/KoduActionDrop.h"
00010 #include "Kodu/Primitives/KoduActionGive.h"
00011 #include "Kodu/Primitives/KoduActionGrab.h"
00012 #include "Kodu/Primitives/KoduActionMotion.h"
00013 #include "Kodu/Primitives/KoduActionPageSwitch.h"
00014 #include "Kodu/Primitives/KoduActionSay.h"
00015 
00016 // conditions
00017 #include "Kodu/Primitives/KoduConditionAlways.h"
00018 #include "Kodu/Primitives/KoduConditionBump.h"
00019 #include "Kodu/Primitives/KoduConditionSee.h"
00020 #include "Kodu/Primitives/KoduConditionGot.h"
00021 #include "Kodu/Primitives/KoduConditionGamepad.h"
00022 #include "Kodu/Primitives/KoduConditionHear.h"
00023 
00024 
00025 #endif // KODU_PRIMITIVE_INCLUDES_H_
00026 
00027 
00028 /// ===================== PERCEPTUAL TASKS ===================== ///
00029 #ifndef KODU_PERCEPTUAL_TASKS_INCLUDES_H_
00030 #define KODU_PERCEPTUAL_TASKS_INCLUDES_H_
00031 
00032 #include "Kodu/PerceptualTasks/PerceptualTaskBase.h"
00033 #include "Kodu/PerceptualTasks/VisualBumpDetectionTask.h"
00034 #include "Kodu/PerceptualTasks/GripperVisualMonitorTask.h"
00035 #include "Kodu/PerceptualTasks/VisualLocalizationTask.h"
00036 #include "Kodu/PerceptualTasks/VisualNavErrMonTask.h"
00037 
00038 #endif // KODU_PERCEPTUAL_TASKS_INCLUDES_H_
00039 
00040 
00041 /// ===================== KODU STATES ===================== ///
00042 #ifndef KODU_STATE_INCLUDES_H_
00043 #define KODU_STATE_INCLUDES_H_
00044 
00045 #include "Kodu/KoduAgent.h"
00046 #include "Kodu/KoduWorld.h"
00047 #include "Kodu/PosOrientState.h"
00048 
00049 #endif // KODU_STATE_INCLUDES_H_

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