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KoduIncludes.hGo to the documentation of this file.00001 /// ===================== KODU PRIMITIVES ===================== /// 00002 #ifndef KODU_PRIMITIVE_INCLUDES_H_ 00003 #define KODU_PRIMITIVE_INCLUDES_H_ 00004 00005 #include "Kodu/KoduConfig.h" 00006 #include "Kodu/KoduDiscover.h" 00007 00008 // actions 00009 #include "Kodu/Primitives/KoduActionDrop.h" 00010 #include "Kodu/Primitives/KoduActionGive.h" 00011 #include "Kodu/Primitives/KoduActionGrab.h" 00012 #include "Kodu/Primitives/KoduActionMotion.h" 00013 #include "Kodu/Primitives/KoduActionPageSwitch.h" 00014 #include "Kodu/Primitives/KoduActionSay.h" 00015 00016 // conditions 00017 #include "Kodu/Primitives/KoduConditionAlways.h" 00018 #include "Kodu/Primitives/KoduConditionBump.h" 00019 #include "Kodu/Primitives/KoduConditionSee.h" 00020 #include "Kodu/Primitives/KoduConditionGot.h" 00021 #include "Kodu/Primitives/KoduConditionGamepad.h" 00022 #include "Kodu/Primitives/KoduConditionHear.h" 00023 00024 00025 #endif // KODU_PRIMITIVE_INCLUDES_H_ 00026 00027 00028 /// ===================== PERCEPTUAL TASKS ===================== /// 00029 #ifndef KODU_PERCEPTUAL_TASKS_INCLUDES_H_ 00030 #define KODU_PERCEPTUAL_TASKS_INCLUDES_H_ 00031 00032 #include "Kodu/PerceptualTasks/PerceptualTaskBase.h" 00033 #include "Kodu/PerceptualTasks/VisualBumpDetectionTask.h" 00034 #include "Kodu/PerceptualTasks/GripperVisualMonitorTask.h" 00035 #include "Kodu/PerceptualTasks/VisualLocalizationTask.h" 00036 #include "Kodu/PerceptualTasks/VisualNavErrMonTask.h" 00037 00038 #endif // KODU_PERCEPTUAL_TASKS_INCLUDES_H_ 00039 00040 00041 /// ===================== KODU STATES ===================== /// 00042 #ifndef KODU_STATE_INCLUDES_H_ 00043 #define KODU_STATE_INCLUDES_H_ 00044 00045 #include "Kodu/KoduAgent.h" 00046 #include "Kodu/KoduWorld.h" 00047 #include "Kodu/PosOrientState.h" 00048 00049 #endif // KODU_STATE_INCLUDES_H_ |
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