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LGmixin.hGo to the documentation of this file.00001 //-*-c++-*- 00002 #ifndef INCLUDED_LGmixin_h_ 00003 #define INCLUDED_LGmixin_h_ 00004 00005 #include "Wireless/Wireless.h" 00006 #include "DualCoding/Sketch.h" 00007 00008 //! Mix-in for the BehaviorBase or StateNode class to give access to Looking Glass variables. 00009 class LGmixin { 00010 protected: 00011 static unsigned int instanceCount; //!< count of LGmixin instances -- when this hits zero, close the socket 00012 static Socket *LGsock; //!< socket to talk to Looking Glass server 00013 00014 public: 00015 //! Constructor 00016 LGmixin(); 00017 00018 //! Destructor 00019 virtual ~LGmixin(); 00020 00021 //! Upload a file from the AIBO to the Looking Glass client 00022 static void uploadFile(const std::string &filename, bool display=false, bool isImage=false); 00023 00024 //! Display an HTML file on the Looking Glass 00025 static void displayHtmlFile(const std::string &remoteFilename); 00026 00027 //! Display a single image file on the Looking Glass (creates a dummy HTML file) 00028 static void displayImageFile(const std::string &remoteFilename); 00029 00030 //! Display HTML string on the Looking Glass (creates a dummy HTML file) 00031 static void displayHtmlText(const std::string &text); 00032 00033 //! Upload current camera image to the Looking Glass client as a JPEG file 00034 static void uploadCameraImage(const std::string &remoteFileName); 00035 00036 //! For debugging: send an arbitrary command string to the Looking Glass client 00037 static void sendCommand(const std::string &command); 00038 00039 //! Upload a sketch as a JPEG file to the Looking Glass client 00040 static void uploadSketch(const DualCoding::Sketch<DualCoding::uchar> &sketch, const std::string &remoteFilename); 00041 00042 private: 00043 //! used so static member functions can access non-static members 00044 static LGmixin* theOne; 00045 00046 LGmixin (const LGmixin&); //!< never call this 00047 LGmixin& operator=(const LGmixin&); //!< never call this 00048 00049 static const unsigned int LGbufferSize = 80000; //!< maximum send buffer size 00050 static const unsigned int LGport = 10100; //!< port number to listen on 00051 00052 }; 00053 00054 #endif |
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