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FailsafeThread Member List

This is the complete list of members for FailsafeThread, including all inherited members.
cancelInProgressThread [protected]
CANCELLEDThread [static]
cancelled()Thread [protected, virtual]
cancelOrigThread [protected]
cancelRequestedThread [protected]
delayFailsafeThread
dereference()Thread [protected, virtual]
engagedFailsafeThread [protected]
engageFuncFailsafeThread
exitedThread [protected]
FailsafeThread(Thread &th, const TimeET &delayTime, bool autostart=false)FailsafeThread
getCurrent()Thread [static]
getGroup() const Thread
getReturnValue()Thread [virtual]
getStartLock()Thread
groupThread [protected]
handle_exit(void *th)Thread [protected, static]
handle_launch_signal(int sig)Thread [protected, static]
handle_signal(int sig)Thread [protected, static]
handleInterrupt(int signal)Thread [protected, static]
initMainThread()Thread [static]
interrupt()Thread [virtual]
interrupted()Thread [protected, virtual]
isEngaged() const FailsafeThread
isRunning() const Thread [virtual]
isStarted() const Thread [virtual]
join() const Thread [virtual]
kill()Thread [virtual]
launch(void *msg)Thread [protected, static]
launched()Thread [protected, virtual]
murder()Thread [virtual]
noCancelDepthThread [protected]
popNoCancel(bool doTestCancel=true)Thread [static]
progressFlagFailsafeThread
ptThread [protected]
pushNoCancel()Thread [static]
releaseMainThread()Thread [static]
reqIntrDepthThread [protected]
requestInterruptOnCancel()Thread [static]
restartFlagFailsafeThread
returnValueThread [protected]
run()Thread [protected, virtual]
runloop()FailsafeThread [protected, virtual]
runningThread [protected]
sendSignal(int sig)Thread [virtual]
setGroup(void *g)Thread
start()Thread [virtual]
startedThread [protected]
startLockThread [mutable, protected]
startTraceThread [protected]
stop()Thread [virtual]
stopLockThread [mutable, protected]
targetFailsafeThread [protected]
testCancel()Thread [protected, static]
testCurrentCancel()Thread [static]
Thread()Thread
unrequestInterruptOnCancel()Thread [static]
warnSelfUndestructed(void *msg)Thread [protected, static]
~Thread()=0Thread [pure virtual]

Tekkotsu v5.1CVS
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