GamepadController Member List
This is the complete list of members for
GamepadController, including all inherited members.
A_BUTTON enum value | GamepadController | [protected] |
addMotion(const SharedObjectBase &mc, Prunability_t prune=PERSISTENT) | BehaviorBase | [protected, virtual] |
addMotion(const SharedObjectBase &mc, Prunability_t prune, float priority) | BehaviorBase | [protected, virtual] |
addReference() | ReferenceCounter | [virtual] |
autoMotions | BehaviorBase | [protected] |
B_BUTTON enum value | GamepadController | [protected] |
BehaviorBase() | BehaviorBase | [protected] |
BehaviorBase(const std::string &name) | BehaviorBase | [explicit, protected] |
BehaviorBase(const BehaviorBase &b) | BehaviorBase | [protected] |
checkInputMapping(int thisVal, int enumVal) | GamepadController | [private] |
doEvent() | GamepadController | [virtual] |
doStart() | BehaviorBase | [protected, virtual] |
doStop() | BehaviorBase | [protected, virtual] |
DPAD_X enum value | GamepadController | [protected] |
DPAD_Y enum value | GamepadController | [protected] |
event | BehaviorBase | [protected] |
GamepadController(const GamepadController &) | GamepadController | [private] |
GamepadController() | GamepadController | |
getAutoDelete() | ReferenceCounter | |
getClassDescription() | GamepadController | [static] |
getClassName() const | BehaviorBase | [virtual] |
getDescription() const | GamepadController | [virtual] |
getName() const | BehaviorBase | [virtual] |
getReferences() const | ReferenceCounter | [virtual] |
getRegistry() | BehaviorBase | [static] |
getRegistryInstance() | BehaviorBase | [protected, static] |
humanifyClassName(const std::string &name) | BehaviorBase | [static] |
input_callback(char *buf, int bytes) | GamepadController | [static] |
inputsock | GamepadController | [private] |
instanceName | BehaviorBase | [protected] |
invalid_MC_ID | BehaviorBase | [protected, static] |
isActive() const | BehaviorBase | [virtual] |
L_BUMPER enum value | GamepadController | [protected] |
LJOY_X enum value | GamepadController | [protected] |
LJOY_Y enum value | GamepadController | [protected] |
MC_ID typedef | BehaviorBase | [protected] |
operator=(const GamepadController &) | GamepadController | [private] |
BehaviorBase::operator=(const BehaviorBase &b) | BehaviorBase | [protected] |
ReferenceCounter::operator=(const ReferenceCounter &) | ReferenceCounter | |
PERSISTENT enum value | BehaviorBase | [protected] |
postStart() | BehaviorBase | [protected, virtual] |
preStart() | BehaviorBase | [protected, virtual] |
processEvent(const EventBase &curEvent) | BehaviorBase | [virtual] |
processInput(unsigned char *buf) | GamepadController | [private] |
Prunability_t enum name | BehaviorBase | [protected] |
PRUNABLE enum value | BehaviorBase | [protected] |
R_BUMPER enum value | GamepadController | [protected] |
RC_autodelete | ReferenceCounter | [protected] |
ReferenceCounter() | ReferenceCounter | |
ReferenceCounter(const ReferenceCounter &rc) | ReferenceCounter | |
references | ReferenceCounter | [protected] |
registerControllerEntry(const std::string &name, const std::string &menu, int flags=BEH_DEFAULTS) | BehaviorBase | [static] |
removeMotion(MC_ID mcid) | BehaviorBase | [protected, virtual] |
removeMotion(const M< T > &mc) | BehaviorBase | [protected] |
removeReference() | ReferenceCounter | [virtual] |
RJOY_X enum value | GamepadController | [protected] |
RJOY_Y enum value | GamepadController | [protected] |
SELECT_BUTTON enum value | GamepadController | [protected] |
setAutoDelete(bool b) | ReferenceCounter | |
setName(const std::string &name) | BehaviorBase | [virtual] |
shutdown() | GamepadController | [private] |
sock | GamepadController | [private] |
start() | GamepadController | [virtual] |
START_BUTTON enum value | GamepadController | [protected] |
started | BehaviorBase | [protected] |
stop() | GamepadController | [virtual] |
theLastOne | GamepadController | [private] |
theOne | GamepadController | [static] |
X_BUTTON enum value | GamepadController | [protected] |
Y_BUTTON enum value | GamepadController | [protected] |
~BehaviorBase() | BehaviorBase | [virtual] |
~EventListener() | EventListener | [virtual] |
~GamepadController() | GamepadController | [virtual] |
~ReferenceCounter() | ReferenceCounter | [virtual] |