, including all inherited members.
addMotion(const SharedObjectBase &mc, Prunability_t prune=PERSISTENT) | BehaviorBase | [protected, virtual] |
addMotion(const SharedObjectBase &mc, Prunability_t prune, float priority) | BehaviorBase | [protected, virtual] |
addNode(StateNode *node) | StateNode | [virtual] |
addNode(T *node) | StateNode | |
addReference() | ReferenceCounter | [virtual] |
addTransition(Transition *trans) | StateNode | [virtual] |
armId | Grasper | [protected] |
ArmPlanner typedef | Grasper | |
autoMotions | BehaviorBase | [protected] |
BehaviorBase() | BehaviorBase | [protected] |
BehaviorBase(const std::string &name) | BehaviorBase | [explicit, protected] |
BehaviorBase(const BehaviorBase &b) | BehaviorBase | [protected] |
checkGoalCandidate(const IKSolver::Point &offset, const IKSolver::Rotation &ori, KinematicJoint *effector, const IKSolver::Point &position, std::vector< NodeValue_t > &goals) | Grasper | |
computeGoalStates(IKSolver::Point &toPt, std::vector< std::pair< float, float > > &rangesX, std::vector< std::pair< float, float > > &rangesY, std::vector< std::pair< float, float > > &rangesZ, float resolution, std::vector< NodeValue_t > &goals, const IKSolver::Point &offset) | Grasper | |
curReq | Grasper | [static] |
dispatch() | Grasper | |
doEvent() | BehaviorBase | [protected, virtual] |
doStart() | BehaviorBase | [protected, virtual] |
doStop() | Grasper | [virtual] |
event | BehaviorBase | [protected] |
executeRequest(const GrasperRequest &req, BehaviorBase *requestingBehavior) | Grasper | |
executeRequest() | Grasper | |
extractSignal(const EventBase *ev) | StateNode | [static] |
failureSignal enum value | StateNode | |
getAncestor() const | StateNode | |
getArmId() const | Grasper | |
getAutoDelete() | ReferenceCounter | |
getChild(const std::string &name) const | StateNode | [virtual] |
getClassDescription() | BehaviorBase | [static] |
getClassName() const | BehaviorBase | [virtual] |
getCurrentState(NodeValue_t ¤t, KinematicJoint *endEffector=NULL) | Grasper | [static] |
getDescription() const | BehaviorBase | [virtual] |
getName() const | BehaviorBase | [virtual] |
getNodes() | StateNode | |
getNodes() const | StateNode | |
getParent() const | StateNode | [virtual] |
getReferences() const | ReferenceCounter | [virtual] |
getRegistry() | BehaviorBase | [static] |
getRegistryInstance() | BehaviorBase | [protected, static] |
getSibling(const std::string &name) const | StateNode | [virtual] |
getTransitions() | StateNode | |
getTransitions() const | StateNode | |
Grasper() | Grasper | |
Grasper(const Grasper &o) | Grasper | [private] |
GrasperVerbosity_t typedef | Grasper | |
GVcomputeGoals | Grasper | [static] |
GVexecutePath | Grasper | [static] |
GVexecuteRequest | Grasper | [static] |
GVnumObstacles | Grasper | [static] |
GVsetJoint | Grasper | [static] |
GVstart | Grasper | [static] |
humanifyClassName(const std::string &name) | BehaviorBase | [static] |
idCounter | Grasper | [protected] |
instanceName | BehaviorBase | [protected] |
invalid_MC_ID | BehaviorBase | [protected, static] |
isActive() const | BehaviorBase | [virtual] |
issetup | StateNode | [protected] |
MC_ID typedef | BehaviorBase | [protected] |
nodes | StateNode | [protected] |
NodeType_t typedef | Grasper | |
NodeValue_t typedef | Grasper | |
numPlannerJoints | Grasper | [static] |
operator=(const Grasper &o) | Grasper | [private] |
BehaviorBase::operator=(const BehaviorBase &b) | BehaviorBase | [protected] |
ReferenceCounter::operator=(const ReferenceCounter &) | ReferenceCounter | |
parent | StateNode | [protected] |
parentAs() const | StateNode | |
PERSISTENT enum value | BehaviorBase | [protected] |
planBodyPath(const Point &targPt, AngTwoPi approachOrientation, const fmat::Column< 3 > &baseOffset, Shape< AgentData > &pose, float radius, bool isFinalApproach) | Grasper | [private] |
PlannerObstacleG typedef | Grasper | |
postParentCompletion() | StateNode | [protected, virtual] |
postParentFailure() | StateNode | [protected, virtual] |
postParentSignal(const T &value=T()) | StateNode | [protected] |
postParentSuccess() | StateNode | [protected, virtual] |
postStart() | BehaviorBase | [protected, virtual] |
postStateCompletion(float magnitude=0) | StateNode | [protected, virtual] |
postStateFailure() | StateNode | [protected, virtual] |
postStateSignal(const T &value=T()) | StateNode | [protected] |
postStateStart() | StateNode | [protected, virtual] |
postStateStop() | StateNode | [protected, virtual] |
postStateSuccess() | StateNode | [protected, virtual] |
preStart() | Grasper | [virtual] |
processEvent(const EventBase &curEvent) | BehaviorBase | [virtual] |
Prunability_t enum name | BehaviorBase | [protected] |
PRUNABLE enum value | BehaviorBase | [protected] |
RC_autodelete | ReferenceCounter | [protected] |
ReferenceCounter() | ReferenceCounter | |
ReferenceCounter(const ReferenceCounter &rc) | ReferenceCounter | |
references | ReferenceCounter | [protected] |
registerControllerEntry(const std::string &name, const std::string &menu, int flags=BEH_DEFAULTS) | BehaviorBase | [static] |
removeMotion(MC_ID mcid) | BehaviorBase | [protected, virtual] |
removeMotion(const M< T > &mc) | BehaviorBase | [protected] |
removeReference() | ReferenceCounter | [virtual] |
requests | Grasper | [protected] |
retain | StateNode | [protected] |
setAutoDelete(bool b) | ReferenceCounter | |
setName(const std::string &name) | BehaviorBase | [virtual] |
setRetain(bool f) | StateNode | |
setSpeechText(const std::string &text) | StateNode | [virtual] |
setup() | Grasper | [virtual] |
speechText | StateNode | [protected] |
start() | StateNode | [virtual] |
started | BehaviorBase | [protected] |
startedTime | StateNode | [protected] |
startmain_ | Grasper | [private] |
startnode | StateNode | [protected] |
StateNode() | StateNode | |
StateNode(const std::string &name) | StateNode | |
stop() | StateNode | [virtual] |
SuccessOrFailure enum name | StateNode | |
successSignal enum value | StateNode | |
teardown() | StateNode | [virtual] |
transitions | StateNode | [protected] |
tryExtractSignal(const EventBase *ev) | StateNode | [static] |
verbosity | Grasper | [static] |
~BehaviorBase() | BehaviorBase | [virtual] |
~EventListener() | EventListener | [virtual] |
~ReferenceCounter() | ReferenceCounter | [virtual] |
~StateNode() | StateNode | [virtual] |