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ParticleFilter< ParticleT > Member List
This is the complete list of members for
ParticleFilter< ParticleT >
, including all inherited members.
computeVariance
()
ParticleFilter< ParticleT >
[virtual]
estimate
ParticleFilter< ParticleT >
getConfidenceInterval
() const
ParticleFilter< ParticleT >
[virtual]
getEstimate
() const
ParticleFilter< ParticleT >
[virtual]
getMotionModel
() const
ParticleFilter< ParticleT >
[virtual]
getParticles
()
ParticleFilter< ParticleT >
[virtual]
getParticles
() const
ParticleFilter< ParticleT >
[virtual]
getResamplingPolicy
() const
ParticleFilter< ParticleT >
[virtual]
getVariance
()
ParticleFilter< ParticleT >
[virtual]
hasEvaluation
ParticleFilter< ParticleT >
index_t
typedef
ParticleFilter< ParticleT >
installMotionModel
(MotionModel *mm)
ParticleFilter< ParticleT >
[virtual]
installResamplingPolicy
(ResamplingPolicy *rs)
ParticleFilter< ParticleT >
[virtual]
motion
ParticleFilter< ParticleT >
operator=
(const ParticleFilter &)
ParticleFilter< ParticleT >
[private]
particle_collection
typedef
ParticleFilter< ParticleT >
particle_type
typedef
ParticleFilter< ParticleT >
ParticleFilter
(unsigned int numParticles, MotionModel *mm=NULL, ResamplingPolicy *rs=new LowVarianceResamplingPolicy)
ParticleFilter< ParticleT >
[explicit]
ParticleFilter
(const ParticleFilter &)
ParticleFilter< ParticleT >
[private]
particles
ParticleFilter< ParticleT >
resample
()
ParticleFilter< ParticleT >
[virtual]
resampler
ParticleFilter< ParticleT >
resetFilter
(float w)
ParticleFilter< ParticleT >
[virtual]
resetWeights
(float w)
ParticleFilter< ParticleT >
[virtual]
resizeParticles
(unsigned int numParticles)
ParticleFilter< ParticleT >
[virtual]
setMaxRedistribute
(float r)
ParticleFilter< ParticleT >
[virtual]
setMinAcceptableWeight
(float w)
ParticleFilter< ParticleT >
[virtual]
setPosition
(const particle_type &pos, float jiggleVariance=0)
ParticleFilter< ParticleT >
[virtual]
setResampleDelay
(unsigned int d)
ParticleFilter< ParticleT >
[virtual]
setVarianceScale
(float s)
ParticleFilter< ParticleT >
[virtual]
updateMotion
()
ParticleFilter< ParticleT >
[virtual]
updateSensors
(SensorModel &sm, bool updateMot=true, bool doResample=true)
ParticleFilter< ParticleT >
[virtual]
variance
ParticleFilter< ParticleT >
varianceValid
ParticleFilter< ParticleT >
weightLess
(const particle_type *a, const particle_type *b)
ParticleFilter< ParticleT >
[static]
~ParticleFilter
()
ParticleFilter< ParticleT >
[virtual]
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