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ShapeSLAMParticleFilter.h File Reference

#include <vector>
#include <iostream>
#include <cmath>
#include "DeadReckoningBehavior.h"
#include "LocalizationParticle.h"
Include dependency graph for ShapeSLAMParticleFilter.h:

Go to the source code of this file.

Classes

class  DualCoding::ShapeSLAMParticle
 Each Particle represents a hypothesis about the match of the local map to the world map, considering changes to the map. More...
class  DualCoding::ShapeSLAMParticleEvaluator
 extends ParticleShapeEvaluator to handle the addition and removal of landmarks as necessary More...
class  DualCoding::ShapeSLAMSensorModel< ParticleT >
 this wraps the ShapeSLAMParticleEvaluator in a ParticleFilter::SensorModel so it can be used by the particle filter More...
class  DualCoding::ShapeSLAMParticleFilter
 bundles a DeadReckoning motion model and a ShapeSLAMSensorModel for easy use of a shape-based particle filter for mapping and localization More...

Namespaces

namespace  DualCoding

Functions

ostream & DualCoding::operator<< (std::ostream &os, const ShapeSLAMParticle &p)
 allows display of particles on console

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