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Kinematics Member List

This is the complete list of members for Kinematics, including all inherited members.
baseToLink(unsigned int link)Kinematics
baseToLocal()Kinematics
baseToLocal(const PlaneEquation &plane)Kinematics
calcLegHeights(const fmat::Column< 3 > &down, float heights[NumLegs])Kinematics
calculateGroundPlane()Kinematics
calculateGroundPlane(const fmat::Column< 3 > &down)Kinematics
checkStatics()Kinematics [protected, static]
findUnusedLeg(const fmat::Column< 3 > &down)Kinematics
getInterestPoint(const std::string &name, unsigned int &link, fmat::Column< 3 > &ip, bool convertToJoint=false)Kinematics
getInterestPoint(unsigned int link, const std::string &name)Kinematics
getKinematicJoint(unsigned int idx) const Kinematics
getPosition(unsigned int idx) const Kinematics
getRoot()Kinematics
init()Kinematics [protected]
initStatics()Kinematics [protected, static]
InterestPointMap typedefKinematics [protected]
ipsKinematics [protected, static]
jointMapsKinematics [protected]
Kinematics()Kinematics
Kinematics(const Kinematics &k)Kinematics
lastUpdateTimeKinematics [mutable, protected]
linkToBase(unsigned int link)Kinematics
linkToLink(unsigned int iL, unsigned int oL)Kinematics
localToBase()Kinematics
localToBase(const PlaneEquation &plane)Kinematics
operator=(const Kinematics &k)Kinematics
pack(float x, float y, float z)Kinematics [static]
pack(float x, float y, float z, float h)Kinematics [static]
projectToGround(unsigned int j, const fmat::Column< 3 > &r_j, float objCentroidHeight=0)Kinematics
projectToGround(const VisionObjectEvent &visObj, float objCentroidHeight=0)Kinematics
projectToGround(const VisionObjectEvent &visObj, const PlaneEquation &gndPlane, float objCentroidHeight=0)Kinematics
projectToPlane(unsigned int j, const fmat::Column< 3 > &r_j, unsigned int b, const PlaneEquation &p_b, unsigned int f, float objCentroidHeight=0)Kinematics
rootKinematics [protected]
staticsInitedKinematics [protected, static]
unpack(const fmat::SubVector< 4, const float > &m, float &ox, float &oy, float &oz)Kinematics [static]
update() const Kinematics [virtual]
~Kinematics()Kinematics [virtual]

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