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LedMC Class ReferenceThis is just a simple wrapper - you probably want to be looking at LedEngine. More...
Inheritance diagram for LedMC:
Detailed DescriptionThis is just a simple wrapper - you probably want to be looking at LedEngine. This is handy if all you want to do is control the LED's, but since other MotionCommands will probably also want to make use of the LEDs, they can just use the engine component to do all the work. Definition at line 19 of file LedMC.h.
Constructor & Destructor DocumentationMember Function Documentation
Override this if you want to run some startup code after being added to the MotionManager. Reimplemented from MotionCommand.
used to prune "dead" motions from the MotionManager note that a motion could be "paused" or inactive and therefore not dirty, but still alive, biding its time to "strike" ;)
Implements MotionCommand.
returns true if there are changes since the last updateLEDs() Reimplemented from LedEngine. Definition at line 55 of file LedMC.h. Referenced by isAlive().
updates the cmds from LedEngine::updateLEDs() Implements MotionCommand. Member Data Documentation
needed to store weight values of LEDs (useful to mark LEDs as unused) Definition at line 70 of file LedMC.h. Referenced by setWeights(), and updateOutputs().
set to true when we've posted a status event for completion of a flash/cflash Definition at line 71 of file LedMC.h. Referenced by updateOutputs(). The documentation for this class was generated from the following file: |
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