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MotionSequenceMC< MAXMOVE > Class Template ReferenceInstantiates MotionSequenceEngines - when you want to run a motion sequence, make one of these. More...
Inheritance diagram for MotionSequenceMC< MAXMOVE >:
Detailed Descriptiontemplate<unsigned int MAXMOVE>
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Public Member Functions | |
MotionSequenceMC () | |
constructor | |
MotionSequenceMC (const std::string &filename) | |
constructor, loads from a file and then resets the playtime to beginning and begins to play | |
virtual | ~MotionSequenceMC () |
destructor | |
virtual int | isDirty () |
not used by MotionManager at the moment, but could be used to reduce recomputation, and you may find it useful | |
virtual int | isAlive () |
used to prune "dead" motions from the MotionManager | |
virtual void | setDirty () |
virtual int | updateOutputs () |
is called once per update cycle, can do any processing you need to change your priorities or set output commands on the MotionManager | |
virtual void | clear () |
empties out the sequence (constant time operation - faster than a series of pops) | |
virtual unsigned int | getMaxFrames () const |
returns the maximum number of key frames (Move's) which can be stored, determined by the instantiating MotionSequenceMC's template parameter | |
virtual unsigned int | getUsedFrames () const |
returns the number of used key frames (Move's) which have been stored by the instantiation MotionSequenceEngine subclass | |
Static Public Attributes | |
static const unsigned int | CAPACITY = MAXMOVE |
allows recovery of capacity in a general way (MAXMOVE may, and probably will, be obscured by a typedef) | |
Protected Types | |
typedef ListMemBuf< Move, MAXMOVE, Move_idx_t > | list_t |
shorthand for the ListMemBuf that stores all of the movement frames | |
Protected Member Functions | |
virtual Move & | getKeyFrame (Move_idx_t x) |
returns moves[x] | |
virtual const Move & | getKeyFrame (Move_idx_t x) const |
returns moves[x] | |
virtual Move_idx_t | newKeyFrame () |
causes subclass to create a new Move structure, returns its index | |
virtual void | eraseKeyFrame (Move_idx_t x) |
marks keyframe x unused | |
bool | setRange (unsigned int t, Move_idx_t &prev, Move_idx_t &next) const |
advances (or rewinds) prev and next so that t falls between them | |
Protected Attributes | |
list_t | moves |
stores all of the movement keyframes | |
bool | dirty |
true if last updateOutputs was dirty, so we know when to post status event |
typedef ListMemBuf<Move,MAXMOVE,Move_idx_t> MotionSequenceMC< MAXMOVE >::list_t [protected] |
shorthand for the ListMemBuf that stores all of the movement frames
Definition at line 96 of file MotionSequenceMC.h.
MotionSequenceMC< MAXMOVE >::MotionSequenceMC | ( | ) |
constructor
Definition at line 21 of file MotionSequenceMC.h.
MotionSequenceMC< MAXMOVE >::MotionSequenceMC | ( | const std::string & | filename | ) | [explicit] |
constructor, loads from a file and then resets the playtime to beginning and begins to play
Definition at line 27 of file MotionSequenceMC.h.
virtual MotionSequenceMC< MAXMOVE >::~MotionSequenceMC | ( | ) | [virtual] |
destructor
Definition at line 35 of file MotionSequenceMC.h.
virtual void MotionSequenceMC< MAXMOVE >::clear | ( | ) | [virtual] |
empties out the sequence (constant time operation - faster than a series of pops)
Implements MotionSequenceEngine.
Definition at line 77 of file MotionSequenceMC.h.
Referenced by MotionSequenceMC< MAXMOVE >::MotionSequenceMC().
virtual void MotionSequenceMC< MAXMOVE >::eraseKeyFrame | ( | Move_idx_t | x | ) | [protected, virtual] |
marks keyframe x unused
Implements MotionSequenceEngine.
Definition at line 111 of file MotionSequenceMC.h.
virtual const Move& MotionSequenceMC< MAXMOVE >::getKeyFrame | ( | Move_idx_t | x | ) | const [protected, virtual] |
returns moves[x]
Implements MotionSequenceEngine.
Definition at line 103 of file MotionSequenceMC.h.
virtual Move& MotionSequenceMC< MAXMOVE >::getKeyFrame | ( | Move_idx_t | x | ) | [protected, virtual] |
returns moves[x]
Implements MotionSequenceEngine.
Definition at line 102 of file MotionSequenceMC.h.
virtual unsigned int MotionSequenceMC< MAXMOVE >::getMaxFrames | ( | ) | const [virtual] |
returns the maximum number of key frames (Move's) which can be stored, determined by the instantiating MotionSequenceMC's template parameter
Implements MotionSequenceEngine.
Definition at line 91 of file MotionSequenceMC.h.
virtual unsigned int MotionSequenceMC< MAXMOVE >::getUsedFrames | ( | ) | const [virtual] |
returns the number of used key frames (Move's) which have been stored by the instantiation MotionSequenceEngine subclass
Implements MotionSequenceEngine.
Definition at line 92 of file MotionSequenceMC.h.
virtual int MotionSequenceMC< MAXMOVE >::isAlive | ( | ) | [virtual] |
used to prune "dead" motions from the MotionManager
note that a motion could be "paused" or inactive and therefore not dirty, but still alive, biding its time to "strike" ;)
Implements MotionCommand.
Definition at line 38 of file MotionSequenceMC.h.
virtual int MotionSequenceMC< MAXMOVE >::isDirty | ( | ) | [virtual] |
not used by MotionManager at the moment, but could be used to reduce recomputation, and you may find it useful
Implements MotionCommand.
Definition at line 37 of file MotionSequenceMC.h.
virtual Move_idx_t MotionSequenceMC< MAXMOVE >::newKeyFrame | ( | ) | [protected, virtual] |
causes subclass to create a new Move structure, returns its index
Implements MotionSequenceEngine.
Definition at line 104 of file MotionSequenceMC.h.
virtual void MotionSequenceMC< MAXMOVE >::setDirty | ( | ) | [virtual] |
Definition at line 40 of file MotionSequenceMC.h.
bool MotionSequenceMC< MAXMOVE >::setRange | ( | unsigned int | t, | |
Move_idx_t & | prev, | |||
Move_idx_t & | next | |||
) | const [protected, virtual] |
advances (or rewinds) prev and next so that t falls between them
Implements MotionSequenceEngine.
Definition at line 113 of file MotionSequenceMC.h.
Referenced by MotionSequenceMC< MAXMOVE >::updateOutputs().
virtual int MotionSequenceMC< MAXMOVE >::updateOutputs | ( | ) | [virtual] |
is called once per update cycle, can do any processing you need to change your priorities or set output commands on the MotionManager
Implements MotionCommand.
Definition at line 43 of file MotionSequenceMC.h.
const unsigned int MotionSequenceMC< MAXMOVE >::CAPACITY = MAXMOVE [static] |
allows recovery of capacity in a general way (MAXMOVE may, and probably will, be obscured by a typedef)
Definition at line 18 of file MotionSequenceMC.h.
bool MotionSequenceMC< MAXMOVE >::dirty [protected] |
true if last updateOutputs was dirty, so we know when to post status event
Definition at line 100 of file MotionSequenceMC.h.
Referenced by MotionSequenceMC< MAXMOVE >::setDirty(), and MotionSequenceMC< MAXMOVE >::updateOutputs().
list_t MotionSequenceMC< MAXMOVE >::moves [protected] |
stores all of the movement keyframes
Definition at line 99 of file MotionSequenceMC.h.
Referenced by MotionSequenceMC< MAXMOVE >::clear(), MotionSequenceMC< MAXMOVE >::eraseKeyFrame(), MotionSequenceMC< MAXMOVE >::getKeyFrame(), MotionSequenceMC< MAXMOVE >::getMaxFrames(), MotionSequenceMC< MAXMOVE >::getUsedFrames(), MotionSequenceMC< MAXMOVE >::newKeyFrame(), MotionSequenceMC< MAXMOVE >::setRange(), and MotionSequenceMC< MAXMOVE >::updateOutputs().
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