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ParticleFilter< ParticleT >::MotionModel Class ReferenceA motion model is retained by the particle filter to query before evaluating sensor measurements so all known influences are accounted for before testing the particles. More...
Inheritance diagram for ParticleFilter< ParticleT >::MotionModel:
Detailed Descriptiontemplate<typename ParticleT>
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Public Types | |
typedef ParticleT | particle_type |
redefinition here allows reference to the particle type even if the template parameter may be abstracted away due to a typedef | |
typedef std::vector < particle_type > | particle_collection |
the collection type we'll be using to store the particles | |
typedef particle_collection::size_type | index_t |
index type for refering to particles within the collection | |
Public Member Functions | |
virtual | ~MotionModel () |
destructor | |
virtual void | updateMotion (particle_collection &particles, particle_type &estimate)=0 |
The particle filter will call these when it wants to update particle state values to account for known influences. |
typedef particle_collection::size_type ParticleFilter< ParticleT >::MotionModel::index_t |
index type for refering to particles within the collection
Reimplemented in CreateMotionModel< ParticleT >, and HolonomicMotionModel< ParticleT >.
Definition at line 160 of file ParticleFilter.h.
typedef std::vector<particle_type> ParticleFilter< ParticleT >::MotionModel::particle_collection |
the collection type we'll be using to store the particles
Reimplemented in CreateMotionModel< ParticleT >, and HolonomicMotionModel< ParticleT >.
Definition at line 159 of file ParticleFilter.h.
typedef ParticleT ParticleFilter< ParticleT >::MotionModel::particle_type |
redefinition here allows reference to the particle type even if the template parameter may be abstracted away due to a typedef
Reimplemented in CreateMotionModel< ParticleT >, and HolonomicMotionModel< ParticleT >.
Definition at line 158 of file ParticleFilter.h.
virtual ParticleFilter< ParticleT >::MotionModel::~MotionModel | ( | ) | [virtual] |
destructor
Definition at line 161 of file ParticleFilter.h.
virtual void ParticleFilter< ParticleT >::MotionModel::updateMotion | ( | particle_collection & | particles, | |
particle_type & | estimate | |||
) | [pure virtual] |
The particle filter will call these when it wants to update particle state values to account for known influences.
See the class notes regarding the usefulness of adding noise to the control parameters (or their effects)
Referenced by ParticleFilter< LocalizationParticle >::updateMotion().
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