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SoundManagerMsg Struct ReferenceA small header that preceeds data sent by SoundManager between processes. More...
Detailed DescriptionA small header that preceeds data sent by SoundManager between processes. Definition at line 8 of file SoundManagerMsg.h.
Member Typedef Documentation
the type to use when referring to Sounds Definition at line 13 of file SoundManagerMsg.h. Member Enumeration Documentation
Denotes what type of message this is.
Definition at line 16 of file SoundManagerMsg.h. Constructor & Destructor Documentation
constructor Definition at line 33 of file SoundManagerMsg.h.
virtual destructor doesn't do anything, but don't remove it, otherwise this would no longer be a virtual base class Definition at line 37 of file SoundManagerMsg.h.
don't call Member Function Documentation
Accessor for the id number, set by SoundManager. Definition at line 40 of file SoundManagerMsg.h. Referenced by SoundManager::loadBuffer().
don't call
Sets up the header as an add message. Definition at line 43 of file SoundManagerMsg.h. Referenced by SoundManager::loadBuffer().
Sets up the header as an erase message. Definition at line 50 of file SoundManagerMsg.h. Referenced by SoundManager::release().
Sets up the header as a wakeup message. Definition at line 56 of file SoundManagerMsg.h. Referenced by SoundManager::play(), and SoundManager::resumePlay(). Friends And Related Function Documentation
Definition at line 10 of file SoundManagerMsg.h. Member Data Documentation
The id of the sound this is in reference to. Definition at line 24 of file SoundManagerMsg.h. Referenced by getID(), and SoundManager::ProcessMsg().
The RCRegion to free, if it's a deletion. Definition at line 27 of file SoundManagerMsg.h. Referenced by SoundManager::ProcessMsg().
The serial number of the sound this is in reference to, see SoundManager::sn. Definition at line 30 of file SoundManagerMsg.h. Referenced by SoundManager::ProcessMsg(), and setAdd().
Denotes what type of message this is. indicates how this message should be processed Referenced by SoundManager::ProcessMsg(), setAdd(), setDelete(), and setWakeup(). The documentation for this struct was generated from the following file: |
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