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SoundManager::PlayState Struct ReferenceHolds data about sounds currently being played. More...
Detailed DescriptionHolds data about sounds currently being played. Definition at line 212 of file SoundManager.h.
Constructor & Destructor Documentation
constructor Definition at line 1079 of file SoundManager.cc. Member Data Documentation
total time of playing (over queued sounds) Definition at line 216 of file SoundManager.h. lets you queue for continuous sound, or loop Definition at line 217 of file SoundManager.h.
position in the sound Definition at line 215 of file SoundManager.h. Referenced by SoundManager::mixChannel(), SoundManager::mixChannelAdditively(), and SoundManager::updateChannels(). index of sound Definition at line 214 of file SoundManager.h. Referenced by SoundManager::mixChannel(), SoundManager::mixChannelAdditively(), and SoundManager::updateChannels(). The documentation for this struct was generated from the following files: |
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