Tekkotsu Homepage
Demos
Overview
Downloads
Dev. Resources
Reference
Credits

SoundManager::PlayState Struct Reference

Holds data about sounds currently being played. More...

#include <SoundManager.h>


Detailed Description

Holds data about sounds currently being played.

Definition at line 212 of file SoundManager.h.

List of all members.

Public Member Functions

 PlayState ()
 constructor

Public Attributes

Snd_ID snd_id
 index of sound
unsigned int offset
 position in the sound
unsigned int cumulative
 total time of playing (over queued sounds)
Play_ID next_id
 lets you queue for continuous sound, or loop

Constructor & Destructor Documentation

SoundManager::PlayState::PlayState (  ) 

constructor

Definition at line 1079 of file SoundManager.cc.


Member Data Documentation

total time of playing (over queued sounds)

Definition at line 216 of file SoundManager.h.

lets you queue for continuous sound, or loop

Definition at line 217 of file SoundManager.h.


The documentation for this struct was generated from the following files:

Tekkotsu v5.1CVS
Generated Mon May 9 04:59:17 2016 by Doxygen 1.6.3