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HeadPointerNode.hGo to the documentation of this file.00001 //-*-c++-*- 00002 #ifndef INCLUDED_HeadPointerNode_h_ 00003 #define INCLUDED_HeadPointerNode_h_ 00004 00005 #include "MCNode.h" 00006 #include "Motion/HeadPointerMC.h" 00007 00008 // You don't actually need to declare extern strings in order to use 00009 // MCNode, but it's nice... If you left the name and description 00010 // off, it would substitute MCNode's default values, but that would 00011 // yield rather ambiguous debugging output 00012 00013 //!default name for HeadPointerNode's (have to instantiate a variable in order to use as a template argument) 00014 /*! instantiation will be placed in MCNode.cc (instead of HeadPointerNode.cc) to avoid file bloat */ 00015 extern const char defHeadPointerNodeName[]; 00016 //!default description for HeadPointerNode's (have to instantiate a variable in order to use as a template argument) 00017 /*! instantiation will be placed in MCNode.cc (instead of HeadPointerNode.cc) to avoid file bloat */ 00018 extern const char defHeadPointerNodeDesc[]; 00019 00020 //! A simple StateNode that executes a HeadPointerMC motion command 00021 class HeadPointerNode : public MCNode<HeadPointerMC,defHeadPointerNodeName,defHeadPointerNodeDesc,true> { 00022 public: 00023 //! default constructor, use type name as instance name 00024 HeadPointerNode() : MCNode<HeadPointerMC,defHeadPointerNodeName,defHeadPointerNodeDesc,true>() {} 00025 00026 //! constructor, take an instance name 00027 HeadPointerNode(const std::string& nm) : MCNode<HeadPointerMC,defHeadPointerNodeName,defHeadPointerNodeDesc,true>(nm) {} 00028 }; 00029 00030 00031 /*! @file 00032 * @brief Defines HeadPointerNode, a simple StateNode that runs a HeadPointerMC motion command and throws a status event upon completion 00033 * @author dst (Creator) 00034 * @author ejt (Rewrote using MCNode) 00035 */ 00036 00037 #endif |
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