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Homography33.h

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00001 //-*-c++-*-
00002 
00003 #ifndef HOMOGRAPHY33_H
00004 #define HOMOGRAPHY33_H
00005 
00006 #include <utility>
00007 #include <iostream>
00008 
00009 #include "Shared/fmat.h"
00010 
00011 //! Compute 3x3 homography using Direct Linear Transform
00012 /*
00013  *  y = Hx (y = image coordinates in homogeneous coordinates, H = 3x3
00014  *  homography matrix, x = homogeneous 2D world coordinates)
00015  *
00016  *  For each point correspondence, constrain y x Hx = 0 (where x is
00017  *  cross product). This means that they have the same direction, and
00018  *  ignores scale factor.
00019  *
00020  *  We rewrite this as Ah = 0, where h is the 9x1 column vector of the
00021  *  elements of H. Each point correspondence gives us 3 equations of
00022  *  rank 2. The solution h is the minimum right eigenvector of A,
00023  *  which we can obtain via SVD, USV' = A. h is the right-most column
00024  *  of V'.
00025  *
00026  *  We will actually maintain A'A internally, which is 9x9 regardless
00027  *  of how many correspondences we're given, and has the same
00028  *  eigenvectors as A.
00029  */
00030 class Homography33 {
00031 public:
00032   //! Constructor
00033   Homography33(const std::pair<float,float> &opticalCenter);
00034 
00035   //! Note that the returned H matrix does not reflect cxy.
00036   fmat::Matrix<3,3>& getH();
00037 
00038   const std::pair<float,float> getCXY() const { return cxy; }
00039 
00040   void addCorrespondence(float worldx, float worldy, float imagex, float imagey);
00041 
00042   void compute();
00043 
00044   std::pair<float,float> project(float worldx, float worldy);
00045 
00046 private:
00047   std::pair<float,float> cxy;
00048   fmat::Matrix<9,9> fA;
00049   fmat::Matrix<3,3> H;
00050   bool valid;
00051 };
00052 
00053 std::ostream& operator<<(std::ostream &os, Homography33 &homography);
00054 
00055 #endif

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