Namespaces |
namespace | LynxArm6Info |
| Declares configuration of the 6-DOF PUMA style arm from Lynx Motion, such as number of joints, LEDs, etc.
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Defines |
#define | RAD(deg) (((deg) * (float)M_PI ) / 180.0f) |
| Just a little macro for converting degrees to radians.
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#define | __RI_RAD_FLAG |
| a flag so we undef these after we're done - do you have a cleaner solution?
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Variables |
const char *const | LynxArm6Info::TargetName = "LynxArm6" |
| the name of the model, to be used for logging and remote GUIs
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const unsigned int | LynxArm6Info::FrameTime = 32 |
| time between frames in the motion system (milliseconds)
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const unsigned int | LynxArm6Info::NumFrames = 1 |
| the number of frames per buffer (don't forget also double buffered)
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const unsigned int | LynxArm6Info::SoundBufferTime = 32 |
| the number of milliseconds per sound buffer... I'm not sure if this can be changed
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const char *const | LynxArm6Info::outputNames [NumReferenceFrames+1] |
| Names for each of the outputs.
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const Capabilities | LynxArm6Info::capabilities |
| allocation declared in RobotInfo.cc
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const float | LynxArm6Info::DefaultPIDs [NumPIDJoints][3] |
| This table holds the default PID values for each joint. see PIDMC.
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const float | LynxArm6Info::MaxOutputSpeed [NumOutputs] |
| These values are Sony's recommended maximum joint velocities, in rad/sec.
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const float | LynxArm6Info::outputRanges [NumOutputs][2] |
| This table holds the software limits of each of the outputs, first index is the output offset, second index is MinMaxRange_t (i.e. MinRange or MaxRange).
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const float | LynxArm6Info::mechanicalLimits [NumOutputs][2] |
| This table holds the mechanical limits of each of the outputs, first index is the output offset, second index is MinMaxRange_t (i.e. MinRange or MaxRange).
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const unsigned | LynxArm6Info::NumWheels = 0 |
| no wheels, just legs
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const unsigned | LynxArm6Info::JointsPerArm = 6 |
| no wheels, just legs
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const unsigned | LynxArm6Info::NumArms = 1 |
| no wheels, just legs
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const unsigned | LynxArm6Info::NumArmJoints = JointsPerArm*NumArms |
| no wheels, just legs
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const unsigned | LynxArm6Info::JointsPerLeg = 0 |
| The number of joints per leg.
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const unsigned | LynxArm6Info::NumLegs = 0 |
| The number of legs.
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const unsigned | LynxArm6Info::NumLegJoints = JointsPerLeg*NumLegs |
| the TOTAL number of joints on ALL legs
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const unsigned | LynxArm6Info::NumHeadJoints = 0 |
| The number of joints in the neck.
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const unsigned | LynxArm6Info::NumTailJoints = 0 |
| The number of joints assigned to the tail.
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const unsigned | LynxArm6Info::NumMouthJoints = 0 |
| the number of joints that control the mouth
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const unsigned | LynxArm6Info::NumEarJoints = 0 |
| The number of joints which control the ears (NOT per ear, is total).
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const unsigned | LynxArm6Info::NumButtons = 0 |
| the number of buttons that are available, 2 head, 4 paws, 3 back, 1 underbelly see ERS7Info::ButtonOffset_t
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const unsigned | LynxArm6Info::NumSensors = 4 |
| the four input pins
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const unsigned | LynxArm6Info::NumLEDs = 0 |
| The number of LEDs which can be controlled.
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const unsigned | LynxArm6Info::NumFacePanelLEDs = 0 |
| The number of face panel LEDs.
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const unsigned | LynxArm6Info::NumPIDJoints = NumArmJoints + NumLegJoints+NumHeadJoints+NumTailJoints+NumMouthJoints |
| The number of joints which use PID motion - everything except ears.
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const unsigned | LynxArm6Info::NumOutputs = NumPIDJoints + NumLEDs |
| the total number of outputs
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const unsigned | LynxArm6Info::NumReferenceFrames = NumOutputs + 1 + NumArms |
| for the base, gripper (* NumArms)
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const float | LynxArm6Info::CameraHorizFOV = 56.9f/180*(float)M_PI |
| horizontal field of view (radians)
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const float | LynxArm6Info::CameraVertFOV = 45.2f/180*(float)M_PI |
| vertical field of view (radians)
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const float | LynxArm6Info::CameraFOV = CameraHorizFOV |
| should be set to maximum of CameraHorizFOV or CameraVertFOV
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const unsigned int | LynxArm6Info::CameraResolutionX = 320 |
| the number of pixels available in the 'full' layer
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const unsigned int | LynxArm6Info::CameraResolutionY = 240 |
| the number of pixels available in the 'full' layer
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Output Offsets |
Corresponds to entries in ERS7Info::PrimitiveName, defined at the end of this file
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enum | LynxArm6Info::ArmOffset_t {
LynxArm6Info::ArmShoulderOffset = ArmOffset,
LynxArm6Info::ArmElevatorOffset,
LynxArm6Info::ArmElbowOffset,
LynxArm6Info::WristOffset,
LynxArm6Info::WristRollOffset = WristOffset,
LynxArm6Info::WristPitchOffset,
LynxArm6Info::GripperOffset
} |
| These are 'absolute' offsets for the arm joints, don't need to add to ArmOffset like TPROffset_t values do.
More...
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const unsigned | LynxArm6Info::PIDJointOffset = 0 |
| The beginning of the PID Joints.
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const unsigned | LynxArm6Info::ArmOffset = PIDJointOffset |
| These are 'absolute' offsets for the arm joints, don't need to add to ArmOffset like TPROffset_t values do.
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const unsigned | LynxArm6Info::BaseFrameOffset = NumOutputs |
| Use with kinematics to refer to base reference frame.
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const unsigned | LynxArm6Info::GripperFrameOffset = BaseFrameOffset+1 |
| Use with kinematics to refer to paw reference frames.
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Input Offsets |
The order in which inputs should be stored
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enum | LynxArm6Info::ButtonOffset_t |
| holds offsets to different buttons in WorldState::buttons[]
More...
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enum | LynxArm6Info::SensorOffset_t { LynxArm6Info::SensorAOffset,
LynxArm6Info::SensorBOffset,
LynxArm6Info::SensorCOffset,
LynxArm6Info::SensorDOffset
} |
| holds offset to different sensor values in WorldState::sensors[]
More...
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const char *const | LynxArm6Info::buttonNames [NumButtons+1] = { NULL } |
| Provides a string name for each button.
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const char *const | LynxArm6Info::sensorNames [NumSensors] = { "SensorA", "SensorB", "SensorC", "SensorD" } |
| Provides a string name for each sensor.
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Defines some capabilities of the 6-DOF PUMA style arm from Lynx Motion.