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SegmentedColorGenerator.hGo to the documentation of this file.00001 //-*-c++-*- 00002 #ifndef INCLUDED_SegmentedColorGenerator_h_ 00003 #define INCLUDED_SegmentedColorGenerator_h_ 00004 00005 #include "Vision/FilterBankGenerator.h" 00006 #include "Vision/cmvision.h" 00007 #include "Vision/colors.h" 00008 #include <vector> 00009 00010 //! Generates FilterBankEvents indexed color images based on a color threshold file 00011 /*! Pretty simple idea - use a big mapping of YUV values to lookup 00012 * index values. 00013 * 00014 * Threshold files are 16x64x64 = 64KB. So each Y component is 00015 * discretized into 16 levels, U and V into 64 each. Then the 00016 * appropriate element of the 3D matrix is looked up, which holds the 00017 * desired index for that color. The threshold files are generated 00018 * offline. See http://www.tekkotsu.org/CameraSetup.html 00019 * 00020 * The color information is shared for all threshold files in this 00021 * object. 00022 * 00023 * The row skip is always 0, and the row stride is always width. 00024 * But it would be better to use the proper accessor functions to be 00025 * more general. 00026 * 00027 * Should receive FilterBankEvents from any standard format 00028 * FilterBankGenerator (like RawCameraGenerator) <em>However</em>, 00029 * images that use an increment!=1 will break. 00030 * 00031 * The events which are produced are SegmentedColorFilterBankEvents, 00032 * which will allow you to reference the color information later on. 00033 * Keep in mind that the region and area statistic fields are not 00034 * filled out at this stage... the RegionGenerator will complete the 00035 * processing if you want that info as well. 00036 * 00037 * Uses the CMVision library for main processing 00038 * 00039 * The format used for serialization is: (code is in saveBuffer()) 00040 * - <@c FilterBankGenerator: superclass header> <i>(First saves the superclass's info)</i> 00041 * - <@c string: "SegColorImage"> <i>(remember a 'string' is len+str+0; so this is the literal "\015\0\0\0SegColorImage\0"; also remember "\015" is octal for 13)</i> 00042 * - <<tt>char[</tt>width<tt>*</tt>height<tt>]</tt>: image data> <i>(one byte per sample)</i> 00043 * - <@c unsigned @c int: num_cols> <i>(number of different colors available)</i> 00044 * - for each of num_col: 00045 * - <@c char: red> <i>red color to use for display of this index</i> 00046 * - <@c char: green> <i>green color to use for display of this index</i> 00047 * - <@c char: blue> <i>blue color to use for display of this index</i> 00048 * 00049 * For more information on serialization, see FilterBankGenerator 00050 * 00051 */ 00052 class SegmentedColorGenerator : public FilterBankGenerator { 00053 public: 00054 typedef CMVision::uchar cmap_t; //!< type to use for color indexes 00055 typedef CMVision::color_class_state color_class_state; //!< use CMVision's color structure 00056 typedef CMVision::color_name_map color_name_map; //!< shorthand for CMVision's color name lookup data structure 00057 00058 //! constructor 00059 SegmentedColorGenerator(unsigned int mysid, FilterBankGenerator* fbg, EventBase::EventTypeID_t tid); 00060 //! constructor, you can pass which channels to use as Y, U, & V channels 00061 SegmentedColorGenerator(unsigned int mysid, FilterBankGenerator* fbg, EventBase::EventTypeID_t tid, unsigned int syc, unsigned int suc, unsigned int svc); 00062 //! destructor 00063 virtual ~SegmentedColorGenerator(); 00064 00065 static std::string getClassDescription() { return "Converts a FilterBankGenerator's data into indexed color"; } 00066 00067 //! should receive FilterBankEvents from any standard format FilterBankGenerator (like RawCameraGenerator) 00068 virtual void doEvent(); 00069 00070 //! loads a threshold map into memory from a file, returns -1U if failed, otherwise returns corresponding channel 00071 virtual unsigned int loadThresholdMap(const std::string& tm_file); 00072 00073 //! loads color information from a file, returns false if failed, true otherwise 00074 virtual bool loadColorInfo(const std::string& col_file); 00075 00076 //! returns the number of different colors available 00077 virtual unsigned int getNumColors() const { return numColors; } 00078 00079 //! gives direct access to the color information 00080 virtual const color_class_state * getColors() const { return colors; } 00081 00082 //! gives direct access to the color information 00083 virtual color_class_state * getColors() { return colors; } 00084 00085 //! returns index of color corresponding to a string (uses a fast hash lookup), or -1U if not found 00086 unsigned int getColorIndex(const char * name) const { 00087 color_name_map::const_iterator i = colorNames.find(name); 00088 return (i==colorNames.end())?-1U:i->second; 00089 } 00090 00091 //! returns index of color corresponding to a string (uses a fast hash lookup), or -1U if not found 00092 unsigned int getColorIndex(const std::string& name) const { return getColorIndex(name.c_str()); } 00093 00094 //! returns index of color corresponding to a specific rgb color, or -1U if not found 00095 unsigned int getColorIndex(const rgb color) const { 00096 for(unsigned int index = 0; index < getNumColors(); index++) 00097 if(getColorRGB((int)index) == color) 00098 return index; 00099 return -1U; 00100 } 00101 00102 00103 //! returns rgb struct (from colors.h) corresponding to an int index. Returns black if index is invalid. 00104 rgb getColorRGB(const unsigned int index) const { 00105 return (index>=numColors ? rgb() : getColors()[index].color); 00106 } 00107 00108 //! returns rgb struct (from colors.h) corresponding to a string. Returns black if index is invalid. 00109 rgb getColorRGB(const char * name) const { 00110 return getColorRGB(getColorIndex(name)); 00111 } 00112 00113 //! returns rgb struct (from colors.h) corresponding to a string. Returns black if index is invalid. 00114 rgb getColorRGB(const std::string& name) const { 00115 return getColorRGB(name.c_str()); 00116 } 00117 00118 //! returns the name of a color given its index 00119 const char* getColorName(const unsigned int index) const { 00120 return (index>=numColors ? NULL : getColors()[index].name); 00121 } 00122 00123 virtual unsigned int getBinSize() const; 00124 virtual unsigned int loadBuffer(const char buf[], unsigned int len, const char* filename=NULL); 00125 virtual unsigned int saveBuffer(char buf[], unsigned int len) const; 00126 virtual bool encodeColorsInc(char*& buf, unsigned int& len) const; //!< in case you want to only save the color info but not the image (this is binary - *not* the same format as what's read in loadColorInfo) 00127 virtual bool decodeColorsInc(const char*& buf, unsigned int& len); //!< in case you want to only load the color info but not the image (this is binary - *not* the same format as what's read in loadColorInfo) 00128 00129 00130 protected: 00131 //! thrown if no threshold maps are available 00132 class NoThresholdException : public std::exception { 00133 public: 00134 //! returns descriptive error string 00135 virtual const char * what() const throw() { return "SegmentedColorGenerator::calcImage(): can't segment image without any loaded threshold maps"; } 00136 }; 00137 00138 static const unsigned int BITS_Y = 4; //!< bits of discretization for Y channel in the threshold map 00139 static const unsigned int BITS_U = 6; //!< bits of discretization for U channel in the threshold map 00140 static const unsigned int BITS_V = 6; //!< bits of discretization for V channel in the threshold map 00141 static const unsigned int NUM_Y = 1 << BITS_Y; //!< levels of discretization for Y channel in the threshold map 00142 static const unsigned int NUM_U = 1 << BITS_U; //!< levels of discretization for U channel in the threshold map 00143 static const unsigned int NUM_V = 1 << BITS_V; //!< levels of discretization for V channel in the threshold map 00144 static const unsigned int MAX_COLORS = 20; //!< maximum number of different colors that can be segmented 00145 00146 //! ignores @a nChannels - the number of channels is always the number of loaded threshold maps 00147 virtual void setNumImages(unsigned int nLayers, unsigned int nChannels); 00148 virtual void setDimensions(); //!< sets stride parameter to width (as set by FilterBankGenerator::setDimensions()) 00149 //! creates the image cache width[layer]*height[layer] + 1 -- why plus one? Because CMVision temporarily scribbles one-past end of each row 00150 virtual unsigned char * createImageCache(unsigned int layer, unsigned int chan) const; 00151 virtual void calcImage(unsigned int layer, unsigned int chan); 00152 00153 unsigned int srcYChan; //!< the channel of the source's Y channel 00154 unsigned int srcUChan; //!< the channel of the source's U channel 00155 unsigned int srcVChan; //!< the channel of the source's V channel 00156 00157 std::vector<cmap_t*> tmaps; //!< list of threshold maps so you can segment the same source different ways 00158 std::vector<std::string> tmapNames; //!< filename of each tmap; 00159 00160 unsigned int numColors; //!< number of available colors 00161 color_class_state colors[MAX_COLORS]; //!< array of available colors 00162 color_name_map colorNames; //!< look up color indexes corresponding to names 00163 00164 private: 00165 SegmentedColorGenerator(const SegmentedColorGenerator& fbk); //!< don't call 00166 const SegmentedColorGenerator& operator=(const SegmentedColorGenerator& fbk); //!< don't call 00167 }; 00168 00169 /*! @file 00170 * @brief Describes SegmentedColorGenerator, which generates FilterBankEvents indexed color images based on a color threshold file 00171 * @author alokl (Creator) 00172 * @author ejt (reorganized) 00173 */ 00174 00175 #endif |
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