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SegmentedColorGenerator Class ReferenceGenerates FilterBankEvents indexed color images based on a color threshold file. More...
Inheritance diagram for SegmentedColorGenerator:
Detailed DescriptionGenerates FilterBankEvents indexed color images based on a color threshold file. Pretty simple idea - use a big mapping of YUV values to lookup index values. Threshold files are 16x64x64 = 64KB. So each Y component is discretized into 16 levels, U and V into 64 each. Then the appropriate element of the 3D matrix is looked up, which holds the desired index for that color. The threshold files are generated offline. See http://www.tekkotsu.org/CameraSetup.html The color information is shared for all threshold files in this object. The row skip is always 0, and the row stride is always width. But it would be better to use the proper accessor functions to be more general. Should receive FilterBankEvents from any standard format FilterBankGenerator (like RawCameraGenerator) However, images that use an increment!=1 will break. The events which are produced are SegmentedColorFilterBankEvents, which will allow you to reference the color information later on. Keep in mind that the region and area statistic fields are not filled out at this stage... the RegionGenerator will complete the processing if you want that info as well. Uses the CMVision library for main processing The format used for serialization is: (code is in saveBuffer())
For more information on serialization, see FilterBankGenerator Definition at line 52 of file SegmentedColorGenerator.h.
Member Typedef Documentationtype to use for color indexes Definition at line 54 of file SegmentedColorGenerator.h. use CMVision's color structure Definition at line 55 of file SegmentedColorGenerator.h. shorthand for CMVision's color name lookup data structure Definition at line 56 of file SegmentedColorGenerator.h. Constructor & Destructor Documentation
constructor Definition at line 10 of file SegmentedColorGenerator.cc.
constructor, you can pass which channels to use as Y, U, & V channels Definition at line 20 of file SegmentedColorGenerator.cc.
destructor Definition at line 29 of file SegmentedColorGenerator.cc.
don't call Member Function Documentation
should calculate new image data, called by getImage() only when imageValids indicates the image being requested is dirty (and only after getImage() has already called createImageCache()) This is where you'll want to put your user-specific code for calculating the image data Implements FilterBankGenerator. Definition at line 211 of file SegmentedColorGenerator.cc.
creates the image cache width[layer]*height[layer] + 1 -- why plus one? Because CMVision temporarily scribbles one-past end of each row Implements FilterBankGenerator. Definition at line 203 of file SegmentedColorGenerator.cc. Referenced by loadBuffer().
in case you want to only load the color info but not the image (this is binary - *not* the same format as what's read in loadColorInfo) Definition at line 180 of file SegmentedColorGenerator.cc. Referenced by loadBuffer().
should receive FilterBankEvents from any standard format FilterBankGenerator (like RawCameraGenerator) Reimplemented from FilterBankGenerator. Definition at line 44 of file SegmentedColorGenerator.cc.
in case you want to only save the color info but not the image (this is binary - *not* the same format as what's read in loadColorInfo) Definition at line 169 of file SegmentedColorGenerator.cc. Referenced by saveBuffer(), RegionCam::writeRegions(), and SegCam::writeRLE().
The loadBuffer() functions of the included subclasses aren't tested, so don't assume they'll work without a little debugging... Reimplemented from FilterBankGenerator. Definition at line 103 of file SegmentedColorGenerator.cc.
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 65 of file SegmentedColorGenerator.h.
returns index of color corresponding to a specific rgb color, or -1U if not found Definition at line 95 of file SegmentedColorGenerator.h.
returns index of color corresponding to a string (uses a fast hash lookup), or -1U if not found Definition at line 92 of file SegmentedColorGenerator.h. Referenced by getColorIndex().
returns index of color corresponding to a string (uses a fast hash lookup), or -1U if not found Definition at line 86 of file SegmentedColorGenerator.h. Referenced by ProjectInterface::defLookupColorIndexByRgb(), and getColorRGB().
returns the name of a color given its index Definition at line 119 of file SegmentedColorGenerator.h. Referenced by ProjectInterface::defLookupNumColors().
returns rgb struct (from colors.h) corresponding to a string. Returns black if index is invalid. Definition at line 114 of file SegmentedColorGenerator.h.
returns rgb struct (from colors.h) corresponding to a string. Returns black if index is invalid. Definition at line 109 of file SegmentedColorGenerator.h.
returns rgb struct (from colors.h) corresponding to an int index. Returns black if index is invalid. Definition at line 104 of file SegmentedColorGenerator.h. Referenced by ProjectInterface::defLookupColorName(), getColorIndex(), and getColorRGB().
gives direct access to the color information Definition at line 83 of file SegmentedColorGenerator.h.
gives direct access to the color information Definition at line 80 of file SegmentedColorGenerator.h. Referenced by doEvent(), getColorName(), and getColorRGB().
returns the number of different colors available Definition at line 77 of file SegmentedColorGenerator.h. Referenced by DualCoding::MapBuilderRequest::addAllMinBlobAreas(), DualCoding::MapBuilderRequest::allColors(), doEvent(), and getColorIndex().
The loadBuffer() functions of the included subclasses aren't tested, so don't assume they'll work without a little debugging... Reimplemented from FilterBankGenerator. Definition at line 111 of file SegmentedColorGenerator.cc.
loads color information from a file, returns false if failed, true otherwise Definition at line 78 of file SegmentedColorGenerator.cc.
loads a threshold map into memory from a file, returns -1U if failed, otherwise returns corresponding channel Definition at line 56 of file SegmentedColorGenerator.cc.
don't call
The loadBuffer() functions of the included subclasses aren't tested, so don't assume they'll work without a little debugging... Reimplemented from FilterBankGenerator. Definition at line 139 of file SegmentedColorGenerator.cc.
sets stride parameter to width (as set by FilterBankGenerator::setDimensions()) Reimplemented from FilterBankGenerator. Definition at line 191 of file SegmentedColorGenerator.cc.
ignores nChannels - the number of channels is always the number of loaded threshold maps Reimplemented from FilterBankGenerator. Definition at line 198 of file SegmentedColorGenerator.cc. Referenced by loadThresholdMap(), and SegmentedColorGenerator(). Member Data Documentation
bits of discretization for U channel in the threshold map Definition at line 139 of file SegmentedColorGenerator.h. Referenced by calcImage(), and loadThresholdMap().
bits of discretization for V channel in the threshold map Definition at line 140 of file SegmentedColorGenerator.h. Referenced by calcImage(), and loadThresholdMap().
bits of discretization for Y channel in the threshold map Definition at line 138 of file SegmentedColorGenerator.h. Referenced by calcImage(), and loadThresholdMap().
look up color indexes corresponding to names Definition at line 162 of file SegmentedColorGenerator.h. Referenced by doEvent(), getColorIndex(), loadColorInfo(), and ~SegmentedColorGenerator().
array of available colors Definition at line 161 of file SegmentedColorGenerator.h. Referenced by decodeColorsInc(), encodeColorsInc(), getColors(), and loadColorInfo().
maximum number of different colors that can be segmented Definition at line 144 of file SegmentedColorGenerator.h. Referenced by loadColorInfo().
levels of discretization for U channel in the threshold map Definition at line 142 of file SegmentedColorGenerator.h. Referenced by loadColorInfo(), and loadThresholdMap().
levels of discretization for V channel in the threshold map Definition at line 143 of file SegmentedColorGenerator.h. Referenced by loadColorInfo(), and loadThresholdMap().
levels of discretization for Y channel in the threshold map Definition at line 141 of file SegmentedColorGenerator.h. Referenced by loadColorInfo(), and loadThresholdMap().
number of available colors Definition at line 160 of file SegmentedColorGenerator.h. Referenced by decodeColorsInc(), encodeColorsInc(), getColorName(), getColorRGB(), getNumColors(), loadColorInfo(), and loadThresholdMap().
the channel of the source's U channel Definition at line 154 of file SegmentedColorGenerator.h. Referenced by calcImage().
the channel of the source's V channel Definition at line 155 of file SegmentedColorGenerator.h. Referenced by calcImage().
the channel of the source's Y channel Definition at line 153 of file SegmentedColorGenerator.h. Referenced by calcImage().
filename of each tmap; Definition at line 158 of file SegmentedColorGenerator.h. Referenced by loadColorInfo(), and loadThresholdMap().
list of threshold maps so you can segment the same source different ways Definition at line 157 of file SegmentedColorGenerator.h. Referenced by calcImage(), loadColorInfo(), loadThresholdMap(), setNumImages(), and ~SegmentedColorGenerator(). The documentation for this class was generated from the following files: |
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