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ValueEditControl< T > Class Template Referenceallows real-time modification of a value through a pointer More...
Inheritance diagram for ValueEditControl< T >:
Detailed Descriptiontemplate<class T>
|
Public Member Functions | |
ValueEditControl (const std::string &n, T *t) | |
constructor | |
ValueEditControl (const std::string &n, const std::string &p, T *t) | |
constructor | |
ValueEditControl (const std::string &n, const std::string &d, const std::string &p, T *t) | |
constructor | |
ValueEditControl (const ValueEditControl< T > &vec) | |
copy constructor | |
ValueEditControl | operator= (const ValueEditControl< T > &vec) |
assignment operator | |
virtual | ~ValueEditControl () |
destructor | |
virtual ControlBase * | activate (MC_ID display, Socket *gui) |
reads in current value from target | |
virtual void | processEvent (const EventBase &event) |
will increment/decrement the current and then assign it to the target when head buttons pressed | |
virtual void | refresh () |
displays current value | |
virtual void | pause () |
request to continue receiving events so we can modify the value while running | |
virtual ControlBase * | doSelect () |
if the value of the target!=cur, assigns the current value to the target and all the copies | |
virtual ControlBase * | doNextItem () |
adds one to the current value | |
virtual ControlBase * | doPrevItem () |
subtracts one from the current value | |
virtual ControlBase * | takeInput (const std::string &str) |
called when the user has supplied a text string (may or may not have been prompted by doReadStdIn()! May not even be active yet - the user can direct the same input to a set of hilighted menus) | |
virtual std::string | getName () const |
shows current value | |
Target | |
virtual T * | getTarget () const |
returns the target pointer | |
virtual ValueEditControl & | setTarget (T *t) |
sets the target pointer - the object pointed to will be overwritten on activate(); returns *this | |
Copies | |
virtual std::vector< T * > & | getCopies () |
returns a reference to the vector copies | |
virtual ValueEditControl & | addCopy (T *t) |
copies.push_back(t) | |
Protected Attributes | |
T * | target |
the main target | |
T | cur |
the value to use when set | |
std::vector< T * > | copies |
additional targets |
ValueEditControl< T >::ValueEditControl | ( | const std::string & | n, | |
T * | t | |||
) |
constructor
Definition at line 23 of file ValueEditControl.h.
ValueEditControl< T >::ValueEditControl | ( | const std::string & | n, | |
const std::string & | p, | |||
T * | t | |||
) |
constructor
Definition at line 25 of file ValueEditControl.h.
ValueEditControl< T >::ValueEditControl | ( | const std::string & | n, | |
const std::string & | d, | |||
const std::string & | p, | |||
T * | t | |||
) |
constructor
Definition at line 27 of file ValueEditControl.h.
ValueEditControl< T >::ValueEditControl | ( | const ValueEditControl< T > & | vec | ) |
copy constructor
Definition at line 29 of file ValueEditControl.h.
virtual ValueEditControl< T >::~ValueEditControl | ( | ) | [virtual] |
destructor
Definition at line 33 of file ValueEditControl.h.
virtual ControlBase* ValueEditControl< T >::activate | ( | MC_ID | display, | |
Socket * | gui | |||
) | [virtual] |
reads in current value from target
Reimplemented from ControlBase.
Definition at line 36 of file ValueEditControl.h.
virtual ValueEditControl& ValueEditControl< T >::addCopy | ( | T * | t | ) | [virtual] |
copies.push_back(t)
Definition at line 120 of file ValueEditControl.h.
virtual ControlBase* ValueEditControl< T >::doNextItem | ( | ) | [virtual] |
adds one to the current value
Reimplemented from ControlBase.
Definition at line 93 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::processEvent().
virtual ControlBase* ValueEditControl< T >::doPrevItem | ( | ) | [virtual] |
subtracts one from the current value
Reimplemented from ControlBase.
Definition at line 99 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::processEvent().
virtual ControlBase* ValueEditControl< T >::doSelect | ( | ) | [virtual] |
if the value of the target!=cur, assigns the current value to the target and all the copies
Reimplemented from ControlBase.
Reimplemented in MCValueEditControl< T >.
Definition at line 77 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::processEvent(), and ValueEditControl< T >::takeInput().
virtual std::vector<T*>& ValueEditControl< T >::getCopies | ( | ) | [virtual] |
returns a reference to the vector copies
Definition at line 119 of file ValueEditControl.h.
virtual std::string ValueEditControl< T >::getName | ( | ) | const [virtual] |
shows current value
Reimplemented from ControlBase.
Definition at line 124 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::doSelect(), and ValueEditControl< T >::refresh().
virtual T* ValueEditControl< T >::getTarget | ( | ) | const [virtual] |
returns the target pointer
Definition at line 113 of file ValueEditControl.h.
ValueEditControl ValueEditControl< T >::operator= | ( | const ValueEditControl< T > & | vec | ) |
assignment operator
Definition at line 31 of file ValueEditControl.h.
virtual void ValueEditControl< T >::pause | ( | ) | [virtual] |
request to continue receiving events so we can modify the value while running
Reimplemented from ControlBase.
Definition at line 69 of file ValueEditControl.h.
virtual void ValueEditControl< T >::processEvent | ( | const EventBase & | event | ) | [virtual] |
will increment/decrement the current and then assign it to the target when head buttons pressed
Implements EventListener.
Definition at line 42 of file ValueEditControl.h.
virtual void ValueEditControl< T >::refresh | ( | ) | [virtual] |
displays current value
Reimplemented from StringInputControl.
Definition at line 55 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::doNextItem(), and ValueEditControl< T >::doPrevItem().
virtual ValueEditControl& ValueEditControl< T >::setTarget | ( | T * | t | ) | [virtual] |
sets the target pointer - the object pointed to will be overwritten on activate(); returns *this
Definition at line 114 of file ValueEditControl.h.
virtual ControlBase* ValueEditControl< T >::takeInput | ( | const std::string & | msg | ) | [virtual] |
called when the user has supplied a text string (may or may not have been prompted by doReadStdIn()! May not even be active yet - the user can direct the same input to a set of hilighted menus)
The value which is returned is then activate()ed and pushed on the Controller's stack
Reimplemented from StringInputControl.
Definition at line 105 of file ValueEditControl.h.
std::vector<T*> ValueEditControl< T >::copies [protected] |
additional targets
Definition at line 133 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::addCopy(), ValueEditControl< T >::doSelect(), ValueEditControl< T >::getCopies(), and ValueEditControl< T >::operator=().
T ValueEditControl< T >::cur [protected] |
the value to use when set
Definition at line 132 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::activate(), ValueEditControl< T >::doNextItem(), ValueEditControl< T >::doPrevItem(), ValueEditControl< T >::doSelect(), ValueEditControl< T >::operator=(), ValueEditControl< T >::refresh(), and ValueEditControl< T >::takeInput().
T* ValueEditControl< T >::target [protected] |
the main target
Definition at line 131 of file ValueEditControl.h.
Referenced by ValueEditControl< T >::activate(), ValueEditControl< T >::doSelect(), ValueEditControl< T >::getName(), ValueEditControl< T >::getTarget(), ValueEditControl< T >::operator=(), ValueEditControl< T >::refresh(), and ValueEditControl< T >::setTarget().
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