Tekkotsu Homepage | Demos | Overview | Downloads | Dev. Resources | Reference | Credits |
WalkController Class ReferenceListens to control commands coming in from the command port for remotely controlling the walk. More...
Inheritance diagram for WalkController:
Detailed DescriptionListens to control commands coming in from the command port for remotely controlling the walk. The communication protocol is a very simple binary format, shared with HeadPointControllerBehavior. Each command is sent as a 5-byte group. The first byte is a command selector, and the following 4 bytes are a floating point argument:
The valid values for command indicator are given by CMD_fwd, CMD_roto, or CMD_side ('f', 'r', or 's' respectively). Others are listed below, but are not currently used. Definition at line 30 of file WalkController.h.
Member Enumeration Documentation
Definition at line 40 of file WalkController.h. Constructor & Destructor Documentation
don't call
constructor Definition at line 89 of file WalkController.h.
destructor Definition at line 97 of file WalkController.h. Member Function Documentation
The only event we could possibly receive is the stop-if-no-heartbeat timer. Reimplemented from BehaviorBase. Definition at line 110 of file WalkController.h.
Delegate function for subclasses to be notified when the behavior starts up. Should be overridden by subclasses to subscribe to events, install motion commands, etc. doStart() is basically a hook to allow subclasses to jump in and do some customization of behavior parameters while the behavior is starting. If you are writing a behavior class and do not expect further derivation, just override doStart() yourself. However, if you do expect further derivation of your class, consider using preStart() or postStart() instead, and leave doStart() for the 'leaf' classes. Reimplemented from BehaviorBase.
Delegate function for subclasses to be notified when the behavior starts up. May be overridden to cleanup when the behavior is shutting down. However events will automatically be unsubscribed, and by using addMotion(), motions will automatically be removed by stop(), so you may not need any cleanup. Reimplemented from BehaviorBase. Referenced by doEvent().
Gives a short description of what this class of behaviors does... you should override this (but don't have to). If you do override this, also consider overriding getDescription() to return it Reimplemented from BehaviorBase. Definition at line 124 of file WalkController.h. Referenced by getDescription().
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!) This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so. Reimplemented from BehaviorBase. Definition at line 129 of file WalkController.h.
returns the current Walk's MotionCommand ID Definition at line 107 of file WalkController.h. Referenced by doEvent().
returns the WalkMC which [will be|is being] used Definition at line 105 of file WalkController.h. Referenced by XWalkEdit::XWalkEdit().
called by wireless when there's new data
don't call
Executes a command. Called by mechacmd_callback.
Definition at line 103 of file WalkController.h. Referenced by XWalkEdit::~XWalkEdit().
closes server socket, but skips sending close GUI command Referenced by doEvent(). Member Data Documentation
handy symbol for matching incoming communication Definition at line 45 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 48 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 49 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 50 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 51 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 52 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 53 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 54 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 55 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 56 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 57 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 46 of file WalkController.h.
handy symbol for matching incoming communication Definition at line 47 of file WalkController.h.
The input command stream socket. Definition at line 74 of file WalkController.h. Referenced by doEvent().
Motion parameter. Definition at line 62 of file WalkController.h.
Motion parameter. Definition at line 60 of file WalkController.h.
Motion parameter. Definition at line 61 of file WalkController.h.
if set to true (default false) then the closeGUI call will be skipped on doStop() Definition at line 64 of file WalkController.h. Referenced by setKeepGUI().
So we can test for remote closure. Definition at line 76 of file WalkController.h. Referenced by doEvent().
The last WCB object that was theOne, so we can restore it to prominence when we die. This is a nice gesture, but it doesn't really make sense since we're all using the same port. But just in case something changes and we don't do that, this mechanism is in place. Definition at line 71 of file WalkController.h. Referenced by ~WalkController().
Points to the one WalkController object that the input command stream is talking to. A kludge. Dunno how you're gonna make sure you're not using this uninitialized. Definition at line 36 of file WalkController.h. Referenced by ~WalkController(). The documentation for this class was generated from the following file: |
Tekkotsu v5.1CVS |
Generated Mon May 9 04:59:18 2016 by Doxygen 1.6.3 |