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BufferedImageGenerator.h File Reference

Describes BufferedImageGenerator, which receives camera frames as they are loaded by the simulator -- or eventually other sources. More...

#include "FilterBankGenerator.h"
#include "RawCameraGenerator.h"
Include dependency graph for BufferedImageGenerator.h:

Go to the source code of this file.

Classes

class  BufferedImageGenerator
 Receives camera frames as they are loaded by the simulator -- or eventually other sources. More...
struct  BufferedImageGenerator::ImageSource
 Stores information about the current frame, (not the image itself, but meta data a pointer to it). More...

Functions

std::istream & operator>> (std::istream &s, BufferedImageGenerator::ImageSource &i)
 input from std stream, no-op except eat a pointer value
std::ostream & operator<< (std::ostream &s, const BufferedImageGenerator::ImageSource &i)
 output to std stream, just dumps address of structure

Detailed Description

Describes BufferedImageGenerator, which receives camera frames as they are loaded by the simulator -- or eventually other sources.

Author:
Ethan Tira-Thompson (ejt) (Creator)

Definition in file BufferedImageGenerator.h.


Function Documentation

std::ostream& operator<< ( std::ostream &  s,
const BufferedImageGenerator::ImageSource i 
)

output to std stream, just dumps address of structure

Definition at line 96 of file BufferedImageGenerator.h.

std::istream& operator>> ( std::istream &  s,
BufferedImageGenerator::ImageSource i 
)

input from std stream, no-op except eat a pointer value

Definition at line 94 of file BufferedImageGenerator.h.


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