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TailWagNode.hGo to the documentation of this file.00001 //-*-c++-*- 00002 #ifndef INCLUDED_TailWagNode_h_ 00003 #define INCLUDED_TailWagNode_h_ 00004 00005 #include "MCNode.h" 00006 #include "Motion/TailWagMC.h" 00007 00008 // You don't actually need to declare extern strings in order to use 00009 // MCNode, but it's nice... If you left the name and description 00010 // off, it would substitute MCNode's default values, but that would 00011 // yield rather ambiguous debugging output 00012 00013 //!default name for TailWagNode's (have to instantiate a variable in order to use as a template argument) 00014 /*! instantiation will be placed in MCNode.cc to avoid file bloat */ 00015 extern const char defTailWagNodeName[]; 00016 //!default description for TailWagNode's (have to instantiate a variable in order to use as a template argument) 00017 /*! instantiation will be placed in MCNode.cc to avoid file bloat */ 00018 extern const char defTailWagNodeDesc[]; 00019 00020 //! A simple StateNode that executes a TailWagMC motion command 00021 class TailWagNode : public MCNode<TailWagMC,defTailWagNodeName,defTailWagNodeDesc,false> { 00022 public: 00023 //! default constructor, use type name as instance name 00024 TailWagNode() : MCNode<TailWagMC,defTailWagNodeName,defTailWagNodeDesc,false>() {} 00025 00026 //! constructor, take an instance name 00027 TailWagNode(const std::string& nm) : MCNode<TailWagMC,defTailWagNodeName,defTailWagNodeDesc,false>(nm) {} 00028 }; 00029 00030 /*! @file 00031 * @brief Defines TailWagNode, a simple StateNode that runs a TailWagMC motion command 00032 * @author dst, ejt (Creators) 00033 */ 00034 00035 #endif |
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