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DeadReckoningBehavior< ParticleT > Class Template ReferenceSubscribes to LocomotionEvents and attempts to track robot movement over time using a fairly generic HolonomicMotionModel. More...
Inheritance diagram for DeadReckoningBehavior< ParticleT >:
Detailed Descriptiontemplate<class ParticleT>
|
Public Member Functions | |
DeadReckoningBehavior (const std::string &name="DeadReckoningBehavior") | |
constructor | |
DeadReckoningBehavior (float xVariance, float yVariance, float aVariance) | |
constructor | |
virtual void | doStart () |
Delegate function for subclasses to be notified when the behavior starts up. | |
virtual void | doEvent () |
Delegate function for event processing, the event itself is pointed to (only for the duration of the doEvent() call!) by event. | |
virtual std::string | getDescription () const |
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis). | |
Static Public Member Functions | |
static std::string | getClassDescription () |
Gives a short description of what this class of behaviors does... you should override this (but don't have to). | |
Private Attributes | |
float | vel_x |
float | vel_y |
float | vel_a |
DeadReckoningBehavior< ParticleT >::DeadReckoningBehavior | ( | const std::string & | name = "DeadReckoningBehavior< ParticleT >" |
) | [explicit] |
constructor
Definition at line 19 of file DeadReckoningBehavior.h.
DeadReckoningBehavior< ParticleT >::DeadReckoningBehavior | ( | float | xVariance, | |
float | yVariance, | |||
float | aVariance | |||
) |
constructor
Definition at line 23 of file DeadReckoningBehavior.h.
virtual void DeadReckoningBehavior< ParticleT >::doEvent | ( | ) | [virtual] |
Delegate function for event processing, the event itself is pointed to (only for the duration of the doEvent() call!) by event.
Default implementation watches for 'private' text message events (those forwarded by a BehaviorSwitchControl from ControllerGUI input) and will publically rebroadcast them. The idea is that your own processEvent gets first dibs, but if the behavior doesn't handle the text message, it will be handed off for others.
Reimplemented from BehaviorBase.
Definition at line 36 of file DeadReckoningBehavior.h.
virtual void DeadReckoningBehavior< ParticleT >::doStart | ( | ) | [virtual] |
Delegate function for subclasses to be notified when the behavior starts up.
Should be overridden by subclasses to subscribe to events, install motion commands, etc.
doStart() is basically a hook to allow subclasses to jump in and do some customization of behavior parameters while the behavior is starting. If you are writing a behavior class and do not expect further derivation, just override doStart() yourself. However, if you do expect further derivation of your class, consider using preStart() or postStart() instead, and leave doStart() for the 'leaf' classes.
Reimplemented from BehaviorBase.
Definition at line 27 of file DeadReckoningBehavior.h.
static std::string DeadReckoningBehavior< ParticleT >::getClassDescription | ( | ) | [static] |
Gives a short description of what this class of behaviors does... you should override this (but don't have to).
If you do override this, also consider overriding getDescription() to return it
Reimplemented from BehaviorBase.
Definition at line 61 of file DeadReckoningBehavior.h.
Referenced by DeadReckoningBehavior< ParticleT >::getDescription().
virtual std::string DeadReckoningBehavior< ParticleT >::getDescription | ( | ) | const [virtual] |
Gives a short description of what this particular instantiation does (in case a more specific description is needed on an individual basis).
By default simply returns getName(), because any calls from a BehaviorBase function to getClassDescription() are going to call BehaviorBase::getClassDescription(), not ~YourSubClass~getClassDescription(), because static functions can't be virtual in C++ (doh!)
This means that getDescription called on a pointer to a BehaviorBase of unknown subtype would always return an empty string, which is pretty useless. So instead we return the name in this situation. If you want getDescription to return getClassDescription, you'll have to override it in your subclass to do so.
Reimplemented from BehaviorBase.
Definition at line 62 of file DeadReckoningBehavior.h.
float DeadReckoningBehavior< ParticleT >::vel_a [private] |
Definition at line 65 of file DeadReckoningBehavior.h.
Referenced by DeadReckoningBehavior< ParticleT >::doEvent(), and DeadReckoningBehavior< ParticleT >::doStart().
float DeadReckoningBehavior< ParticleT >::vel_x [private] |
Definition at line 65 of file DeadReckoningBehavior.h.
Referenced by DeadReckoningBehavior< ParticleT >::doEvent(), and DeadReckoningBehavior< ParticleT >::doStart().
float DeadReckoningBehavior< ParticleT >::vel_y [private] |
Definition at line 65 of file DeadReckoningBehavior.h.
Referenced by DeadReckoningBehavior< ParticleT >::doEvent(), and DeadReckoningBehavior< ParticleT >::doStart().
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